Command Selection: Difference between revisions

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Undid edit by KingKRool868: enough with the edit warring
(Undid edit by Superbound:  You know what I am referring to the kamikaze move and the fact with the other moves people may not know this the first one to designed to be a sacrificial KO,)
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m (Undid edit by KingKRool868: enough with the edit warring)
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*Kamikazee is the only move that instantly KOs its user.
*Kamikazee is the only move that instantly KOs its user.
*Kamikazee will cause all other nearby fighters to wear a shocked expression once the move is executed, similar to how characters react to [[Final Smash]]es and explosives.
*Kamikazee will cause all other nearby fighters to wear a shocked expression once the move is executed, similar to how characters react to [[Final Smash]]es and explosives.
*Kamikazee is also the only special move that was intentionally designed to be a [[sacrificial KO]] unlike other moves in that same catergory.
*Hero can perform Kamikazee without KOing himself in the Spirit Team testing variation of the [[Controls test stage]] (as other characters can only be selected when testing Spirit Teams). When done, he will still radiate light and Sandbag will be damaged if it is close to the player, but the explosion sound and visuals will not occur, the shine will dissipate, and Hero will remain in the Kamikazee pose for a moment before landing on the ground (as he is in the air for a brief moment after usage).
*Hero can perform Kamikazee without KOing himself in the Spirit Team testing variation of the [[Controls test stage]] (as other characters can only be selected when testing Spirit Teams). When done, he will still radiate light and Sandbag will be damaged if it is close to the player, but the explosion sound and visuals will not occur, the shine will dissipate, and Hero will remain in the Kamikazee pose for a moment before landing on the ground (as he is in the air for a brief moment after usage).
*Most moves that appear in Command Selection are unable to be learned by the Heroes (or at least one of them) in the original games or they did not exist at the time of their game’s release (for example, the Luminary cannot learn Kamikazee in ''Dragon Quest XI'').
*Most moves that appear in Command Selection are unable to be learned by the Heroes (or at least one of them) in the original games or they did not exist at the time of their game’s release (for example, the Luminary cannot learn Kamikazee in ''Dragon Quest XI'').