Mr. Game & Watch (SSBB)/Down special: Difference between revisions
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SuperSqank (talk | contribs) m (→Hitboxes) |
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Revision as of 14:56, February 5, 2021
Overview
Hitboxes
The damage scales up to 60% depending on the amount of damage Mr. Game & Watch has absorbed.
Timing
Absorb
Absorption | 7- (7-36 minimum) |
---|---|
Animation length (ending) | 13 |
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Spill
Intangible | 1-6 |
---|---|
Clean hit | 2-7 |
Mid hit | 8-14 |
Late hit | 15-26 |
Animation length | 49 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() ![]() Loop point |
![]() Absorb |
![]() Intangible |
Properties
Absorption radius | 22 |
---|---|
Absorption bone | 16 |
Absorption x position | -4.5 |
Absorption y position | 1.5 |
Absorption multiplier | 2.8x |
Max absorbable damage | 60* |
* 20 per unit
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