List of SSBB trophies: Difference between revisions
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*The Helirin's trophy states that ''[[Kuru Kuru Kururin]]'' was released in Japan only, whereas it was also released in Europe. It also states that Kuru Kuru Kururin is the only game that it appeard in, when it also appeard in ''Kururin Paradise'' an ''Kururin Squash!''. These errors have been fixed in the PAL version. | *The Helirin's trophy states that ''[[Kuru Kuru Kururin]]'' was released in Japan only, whereas it was also released in Europe. It also states that Kuru Kuru Kururin is the only game that it appeard in, when it also appeard in ''Kururin Paradise'' an ''Kururin Squash!''. These errors have been fixed in the PAL version. | ||
*The Lugia and Ho-Oh trophy state that their last appearence was in Pokemon Crystal when in reality, they were prominent pokemon in Pokemon Colliseum (HO-Oh) and Pokemon XD (Lugia). | *The Lugia and Ho-Oh trophy state that their last appearence was in Pokemon Crystal when in reality, they were prominent pokemon in Pokemon Colliseum (HO-Oh) and Pokemon XD (Lugia). | ||
*Paper Mario, Paper Luigi, Paper Peach, and Paper Bowser are all stated to have only been in Super Paper Mario, despite there being | *Paper Mario, Paper Luigi, Paper Peach, and Paper Bowser are all stated to have only been in Super Paper Mario, despite there being two Paper Mario titles before this, and these 4 characters have been in both of those games. The Goombella and Toadette trophies also state they are both in 'Paper Mario: The Thousand Year Door'. | ||
==External links== | ==External links== |
Revision as of 11:38, July 16, 2008
Most trophies ("figures" in Japan) in Super Smash Bros. Brawl can be obtained through coin launcher or playing certain stages in The Subspace Emissary. Some trophies, particularly the enemies of The Subspace Emissary, can only be obtained by using a trophy stand ("smash plates" in the Japan) on a foe while its health is low. Other trophies, particularly those of playable characters and their Final Smashes, can be obtained by playing Classic Mode and All-Star Mode respectively. Trophies can also be obtained by completing several challenges. There are 544 trophies in all in Brawl, some which tend to be rarer than others.
Trophies
Super Smash Bros. Series
The Subspace Emissary
Name | How to Unlock (#=throw a Trophy Stand at it in the Subspace Emissary) | Picture | Description |
Primid | # | N/A | The common soldier of the Subspace Army. It seems pretty harmless, but alas, it's stuffed with Shadow Bugs that leak from its forms. This Primid has no weapons--it will challenge you man-to-man. There are six different Primid types, but all of them are based on this basic form. There are also several different face types. |
Sword Primid | # | N/A | A Primid with a sword, as the name suggests. A Sword Primid will generally attack with slashes, but that's not all! It'll also make charging stabs at you, so watch out even when you're a good distance away. It might just be because of the way its sword lights up, but doesn't it remind you of a tarmac worker at an airport? |
Boom Primid | # | N/A | A Primid with a boomerang--hence the name. This Primid will use the boomerang to attack from afar (which is pretty much what you'd expect) and adds to its arsenal with close-quarter combat strikes. These two attack patterns may lead you to believe that it has no fun with boomerangs, but no! Boom Primids are just a little on the shy side. |
Scope Primid | # | N/A | A bazooka-wielding Primid. A Scope Primid uses weak, three-shot attacks and powerful, single-shot surge cannons. Due to its ability to also fire at targets above its position, you can't play it safe when a Scope Primid is down below you. Probably because of the weight of its weapon, it won't use its bazooka for direct strikes. |
Big Primid | # | N/A | The biggest Primid of all. Its attacks are the same in form and function, but considerably more powerful than a normal Primid's. Watch out for its smash attack--it will launch you far. It also has jump and roll attacks. The bigger size means an increase in Shadow Bugs--does that mean it takes more Shadow Bugs to move bigger Primids? |
Metal Primid | # | N/A | A Primid covered from head to toe in metallic plating. It cannot be knocked around with conventional attacks due to its hard and heavy nature--we're talking ALL metal, including the frilly feather on its head. On the flip side, the weight of the metal inhibits this Primid's movements. Like a normal Primid, a Metal Primid will also rely on hand-to-hand combat. |
Fire Primid | # | N/A | A specialized, fire-breathing Primid with two flamethrowing attacks. Primids with weapons are just normal, armed Primids, but Fire Primids are a whole new species with a whole new color. Although no more special than the others, they may feel slightly more superior with their red-hot color. Dealing with these guys in a group can be especially tricky. |
Glire | # | N/A | An enemy shaped like a tire. It's protected by three black shells, but they're not so hard as to be impenetrable. The outermost shell is covered in mucus that lets it stick to surfaces as it rolls along walls and ceilings. The eye in its center is creepy. When it spots the player, it stops, sheds its outer layers, and spouts fire from its inner recesses. |
Glice | # | N/A | A soldier in the Subspace Army that moves easily up walls and slopes alike. Like a Glire, it sheds its outer shells to attack, but it releases waves of bitter cold instead of fire. This attack will freeze the player in a lump of ice if it hits. To escape quickly, move the Control Stick rapidly back and forth. This combative enemy will attack whenever it can. |
Glunder | # | N/A | An enemy that separates into three parts, then blasts enemies with a high-tension current it produces within its body. When it's ready to attack, it will make a "Bzzt!" sound and produce a lightning flash. When this happens, approach with caution. This enemy type is color coded--Glires are red, Glices are blue, and Glunders are yellow. It's a family of destruction! |
Poppant | # | N/A | A creature with a uniquely shaped lower body, where it carries boxes that look like gifts and candies. The boxes are even carefully tied with ribbons. It demonstrates its generosity by scattering its boxes as it wanders, but if it's seen, it will immediately flee at top speed. It redefines the word shy. No one knows why it spends its time scattering presents. |
Bytan | # | N/A | A spherical creature divided into two colors. There's a big, staring eye in the colored section, and the white part contains the creature's gaping mouth and exposed fangs. It rolls along and smashes into all enemies it meets. After a short time, it will pop another Bytan out of its eye, so if you leave it alone, it will continue to produce one Bytan after another. |
Roader | # | N/A | A Subspace Army enemy that looks like a motorized unicycle. It features an off-road motorbike helmet as a head, revealing creepy eyes that peek from under its visor. It attacks using three head spikes and its wheel and is clearly unconcerned with environmental conservation, since it wheels around freely spouting exhaust from its muffler. |
Bombed | # | N/A | An enemy with a bomb for a head, as subtly suggested by the name. It hurls its own bomb head at you-- at least it's kind enough to reveal the bomb fuse, which will light up when hit with a fire attack like Mario's fireball. Then...BOOM! This is an easy way to take it out. It's this weakness that sometimes makes them sad that, regrettably, they were born with bomb heads. |
Greap | # | N/A | A terrifying enemy with two giant sickles. It uses these well- sharpened, slice-'em-and-dice-'em sickles for a fearsome attack. With a handle on its back, it almost looks like a baby carriage. Combining horrific qualities with this precious imagery gives the Greap a somewhat conflicted disposition, exuding both creepiness and cuteness. |
Bucculus | # | N/A | A Subspace Army enemy found firmly planted in the ground, with only its lips showing. These lips, by the way, are covered with spikes that stick in its victim to... (Get this!)...suck out vitality. Basically, this results in serious damage. The torso area has a poison zone where it stores vitality. The Bucculus not only looks offensive-- boy, it's rotten to the core. |
Towtow | # | N/A | A giant, ramlike enemy and member of the Subspace Army. A Towtow looks adorable while sleeping, but when it's awakened, its angelic face changes dramatically. The features turn to demonic nastiness, and the Towtow's body turns bright red as it readies to ram you. Perhaps a result of its tantrum- hindered fashion sense, the Towtow sports a pompadour when angry. |
Floow | # | N/A | An enemy that might be described as a ghost patched with strips of darkness. A Floow will float in the air and attack nastily from behind. Harboring pent-up resentment, a Floow's cries reveal one part sadness, one part madness. This especially hits home when gazing into its ghastly red eyes. After taking a certain amount of damage, a Floow will disappear. |
Auroros | # | N/A | A unique enemy characterized by a long beak and rainbow-patterned wings and tail. Like most birds, the Auroros flies through the sky. Once one has you in its sights, it will dive in for the attack. Since it has a sharp beak, dodging its attack will leave it stuck firmly in the ground. Fortunately, you can pull it out of the ground and throw it like a javelin. |
Buckot | # | N/A | An enemy with arms and a propeller attached to its head that it uses to...um...propel itself through the sky. It has a justified reputation as a dangerous dude with a bucket filled with red-hot iron chunks for dumping on folks. Some say that the phrase "Drop it like it's hot!" came from Buckot's firm belief in dropping scalding metal chunks. Good thing it has thick gloves. |
Jyk | Unknown | N/A | A six-spiked enemy. Attacking a Jyk will do no damage, as they can't be defeated. But you'd better believe that a Jyk will deal out damage to you if you get too close. This foe epitomizes player-hindering obstacles--it gets in your way... and it hurts. It definitely isn't thought fondly of by the characters in the game. It may have something to do with its SHARP SPIKES! Ouch. |
Gamyga | # | N/A | A Subspace Army enemy that looks like an avant-garde work of art from some young art-school grad. And its size is nothing to scoff at--sitting on top of a four-level Gamyga base is a huge Gamyga mask. You can eliminate the Gamyga base simply by beating the Gamyga mask. A Gamyga faces the screen, but it never takes its eyes off you. Ooh, spooky...in an artsy kind of way. |
Errors
- On the Lyn trophy, it says that she is 15-years old. In the english Fire Emblem, she's 18-years old, and in the japanese version, she's 15.
- On the Aryll trophy, the description says she has a "Turtle marked Telescope." Her telescope is actually seagull-marked.
- On the Black Knight trophy, the description says that he is the "wielder of the blessed sword Ettard," when he only wielded this blade in the Japanese version of his origin-game; in America, Ettard was called Alondite.
- On the Dark Samus trophy, the description says, "There are many theories on the origin of Dark Samus, but none are proven." This is not true, because the secret cutscene in Metroid Prime reveals that Dark Samus came from a fusion of Samus' Phazon suit and Metroid Prime's remains.
- On the Samus (Dark Suit) trophy, the description says "after defeating Amorbis in the Dark Torvus Temple," when it is actually the Dark Agon Temple, in Metroid Prime 2.
- Yoshi's saddle is missing in the Super Dragon trophy.
- On Shadow's trophy, it says he first appeared in Sonic Heroes when it was really Sonic Adventure 2
- Many Final Smash trophies, with the exception of Sonic, credit their origin to Super Smash Bros. Brawl, when in fact, many came from their respective games.
- The Pit Trophy states that he only appeared in Kid Icarus. He actually appeared in another Kid Icarus game: Kid Icarus: Of Myths and Monsters.
- The Helirin's trophy states that Kuru Kuru Kururin was released in Japan only, whereas it was also released in Europe. It also states that Kuru Kuru Kururin is the only game that it appeard in, when it also appeard in Kururin Paradise an Kururin Squash!. These errors have been fixed in the PAL version.
- The Lugia and Ho-Oh trophy state that their last appearence was in Pokemon Crystal when in reality, they were prominent pokemon in Pokemon Colliseum (HO-Oh) and Pokemon XD (Lugia).
- Paper Mario, Paper Luigi, Paper Peach, and Paper Bowser are all stated to have only been in Super Paper Mario, despite there being two Paper Mario titles before this, and these 4 characters have been in both of those games. The Goombella and Toadette trophies also state they are both in 'Paper Mario: The Thousand Year Door'.