Template:Did you know: Difference between revisions
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*...that [[Stale-Move Negation]] is ''not'' applied in [[Brawl]]'s [[Training Mode]]? | *...that [[Stale-Move Negation]] is ''not'' applied in [[Brawl]]'s [[Training Mode]]? | ||
*...that in [[Melee]], [[Young Link]]'s [[Target Test]] stage is the only stage | *...that in [[Melee]], [[Young Link]]'s [[Target Test]] stage is the only stage that requires the [[Wall jump]] technique to be used? | ||
*...that [[Hyrule: Temple|Temple]] is the only Melee stage to use a new song in Brawl, using "[[Music (SSBB)#The Legend of Zelda|Great Temple]]"? | *...that [[Hyrule: Temple|Temple]] is the only Melee stage to use a new song in Brawl, using "[[Music (SSBB)#The Legend of Zelda|Great Temple]]"? |
Revision as of 00:37, June 3, 2008
ALL INFORMATION CONTRIBUTED HERE MUST BE VERIFIED. DO NOT INCLUDE MORE THAN TEN FACTS AT ONE TIME. PREFERABLY KEEP IT TO FIVE OR SIX.
Add a Fact
- ...that there is one Melee Stage for each of the ten original series from SSB?
- ...that Stale-Move Negation is not applied in Brawl's Training Mode?
- ...that in Melee, Young Link's Target Test stage is the only stage that requires the Wall jump technique to be used?
- ...that Temple is the only Melee stage to use a new song in Brawl, using "Great Temple"?
- ...that when the Ice Climbers use their Final Smash, Iceberg, the iceberg is in in 3-D, even if it is used on 2-D stages such as Hanenbow or Flat Zone 2?
- ...that the Palutena's Arrow can be curved in a complete circle?
- ...that Mr. Game & Watch's Oil Panic has a damage cap of 60% in Brawl?