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*...that [[Hyrule: Temple|Temple]] is the only Melee stage to use a new song in Brawl, using "[[Music (SSBB)#The Legend of Zelda|Great Temple]]"? | *...that [[Hyrule: Temple|Temple]] is the only Melee stage to use a new song in Brawl, using "[[Music (SSBB)#The Legend of Zelda|Great Temple]]"? | ||
*...that when the [[Ice Climbers (SSBB)]] use their [[Final Smash]], [[Iceberg]], the iceberg is in in 3-D, even if it is used on 2-D stages such as [[Hanenbow]] or [[Flat Zone 2]]? | *...that when the [[Ice Climbers (SSBB)|Ice Climbers]] use their [[Final Smash]], [[Iceberg]], the iceberg is in in 3-D, even if it is used on 2-D stages such as [[Hanenbow]] or [[Flat Zone 2]]? | ||
*...that the [[Palutena's Arrow]] can be curved in a complete circle? | *...that the [[Palutena's Arrow]] can be curved in a complete circle? | ||
*...that [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s [[Oil Panic]] has a damage cap of 60% in Brawl? | *...that [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s [[Oil Panic]] has a damage cap of 60% in Brawl? |
Revision as of 21:29, May 30, 2008
ALL INFORMATION CONTRIBUTED HERE MUST BE VERIFIED. DO NOT INCLUDE MORE THAN TEN FACTS AT ONE TIME. PREFERABLY KEEP IT TO FIVE OR SIX.
Add a Fact
- ...that Stale-Move Negation is not applied in Brawl's Training Mode?
- ...that in Melee, Young Link's Target Test stage is the only stage thst requires the Wall jump technique to be used?
- ...that Temple is the only Melee stage to use a new song in Brawl, using "Great Temple"?
- ...that when the Ice Climbers use their Final Smash, Iceberg, the iceberg is in in 3-D, even if it is used on 2-D stages such as Hanenbow or Flat Zone 2?
- ...that the Palutena's Arrow can be curved in a complete circle?
- ...that Mr. Game & Watch's Oil Panic has a damage cap of 60% in Brawl?