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<nowiki>*</nowiki> Ryu is a special case. In most circumstances, his air friction is a standard 0.015. However, when he jumps, his air friction is 0, meaning he will not slow down at all unless the player attempts to decelerate. | <nowiki>*</nowiki> Ryu is a special case. In most circumstances, his air friction is a standard 0.015. However, when he jumps, his air friction is 0, meaning he will not slow down at all unless the player attempts to decelerate. | ||
===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
{{incomplete|Sephiroth's air | {{incomplete|Sephiroth's, Pyra's and Mythera's air frictions.}} | ||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | ||
!data-sort-type="number"|Rank!!Character!!Air friction | !data-sort-type="number"|Rank!!Character!!Air friction |
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