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m (→Rolling tech: Amsah tech input should be before hitlag. Explained why DI away is better.) |
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A '''rolling tech''' (or '''PassiveStandF''' and '''PassiveStandB''', depending on the direction chosen), also called a '''techroll''', is a ground-based tech performed by tilting the control stick left or right when teching. The character will bounce from the ground into a roll-like animation during which the character moves left or right while intangible. This can allow characters to roll away from their impact point to complicate [[tech-chasing]], but takes longer to [[interrupt]] than a standing tech while granting the same amount of intangibility. Rolling against an edge will halt the roll's sideways movement. | A '''rolling tech''' (or '''PassiveStandF''' and '''PassiveStandB''', depending on the direction chosen), also called a '''techroll''', is a ground-based tech performed by tilting the control stick left or right when teching. The character will bounce from the ground into a roll-like animation during which the character moves left or right while intangible. This can allow characters to roll away from their impact point to complicate [[tech-chasing]], but takes longer to [[interrupt]] than a standing tech while granting the same amount of intangibility. Rolling against an edge will halt the roll's sideways movement. | ||
An '''Amsah tech''' (named after Dutch player [[Amsah]]) is the combination of a rolling tech and [[directional influence]] in ''Melee'' that can be used to survive low knockback-angle attacks like {{SSBM|Falco}}'s [[down smash]]. It is performed by DIing down and either towards or away from the attacking character (away allows to survive longer), holding the C-Stick down for ASDI, and pressing shield | An '''Amsah tech''' (named after Dutch player [[Amsah]]) is the combination of a rolling tech and [[directional influence]] in ''Melee'' that can be used to survive low knockback-angle attacks like {{SSBM|Falco}}'s [[down smash]]. It is performed by DIing down and either towards or away from the attacking character (away allows to survive longer, because it moves the trajectory closer to the ground), holding the C-Stick down for ASDI, and pressing shield before [[hitlag]]. It is also referred to as an '''Over tech''', named after Spanish player [[Overtriforce]]. | ||
===Wall tech=== | ===Wall tech=== |
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