Zelda (SSBB)/Back aerial: Difference between revisions
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SuperSqank (talk | contribs) (→Timing) |
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{{BrawlHitboxTableHeader}} | {{BrawlHitboxTableHeader}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=20 | |bn=20 | ||
|id=0 | |id=0 | ||
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}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=18 | |bn=18 | ||
|id=1 | |id=1 | ||
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}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=10 | |bn=10 | ||
|id=2 | |id=2 | ||
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{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=20 | |bn=20 | ||
|id=3 | |id=3 |
Revision as of 14:14, April 16, 2021
Overview
Hitboxes
Hitbox 0 only lasts for 1 frame.
Timing
Initial autocancel | 1-4 |
---|---|
Sweetspot | 5 |
Sourspot | 5-8 |
Ending autocancel | 26- |
Interruptible | 36 |
Animation length | 49 |
Landing lag
Animation length | 22 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |