Template:SSB4 to SSBU changelist/Sonic: Difference between revisions

m (→‎Aerial attacks: They buffed up air the wrong way, it's still fairly inconsistent, they should've buffed it the same way they buffed up smash, by fixing the knockback and angle on the first hit)
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===Aesthetics===
===Aesthetics===
*{{change|Sonic's design is largely the same as it was in ''SSB4'', although his model features a more subdued color scheme due to the aesthetic used in ''Ultimate''. His fur is now lightly detailed, and his shoes appear more polished.}}
*{{change|Sonic's design is largely the same as it was in ''SSB4'', although his model features a more subdued color scheme due to the aesthetic used in ''Ultimate''. His fur is now lightly detailed, similar to his appearance in the ''Sonic Boom'' cartoon and ''Sonic Forces'' artwork, and his shoes appear more polished.}}
*{{change|Like most other returning characters, Sonic is more expressive than in ''Smash 4''. He now has a sly grin while dashing and frowns during his up tilt, [[forward smash]], [[forward throw]], and when shielding. His eyes are also slightly more emotive. However, he still isn't as expressive as in ''Brawl'', as he doesn’t grow impatient during his foot-tapping idle pose and doesn’t grin during his finger-wiggle idle pose.}}
*{{change|Like most other returning characters, Sonic is more expressive than in ''Smash 4''. He now has a sly grin while dashing and frowns during his up tilt, [[forward smash]], [[forward throw]], and when shielding. His eyes are also slightly more emotive. However, he still isn't as expressive as in ''Brawl'', as he doesn’t grow impatient during his foot-tapping idle pose and doesn’t grin during his finger-wiggle idle pose.}}
*{{change|Sonic's head quills have greater independent physics, resembling how their movement was in ''Brawl''.}}
*{{change|Sonic's head quills have greater independent physics, resembling how their movement was in ''Brawl''.}}
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