Charizard (SSBU)/Side special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Raul Retana (talk | contribs) mNo edit summary |
|||
Line 28: | Line 28: | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0. | |ff=0.7 | ||
|type=Body | |type=Body | ||
|effect=Flame | |effect=Flame | ||
Line 47: | Line 47: | ||
|ypos=6.5 | |ypos=6.5 | ||
|zpos=4.5 | |zpos=4.5 | ||
|ff=0. | |ff=0.7 | ||
|type=Body | |type=Body | ||
|effect=Flame | |effect=Flame |
Revision as of 13:17, October 14, 2020
Overview
Update History
- Grounded Flare Blitz has more range below it, being able to hit every character lying on the ground and some hanging on the ledge.
- Flare Blitz can snap to the ledge earlier (frame 54 → frame 45).
- Flare Blitz connects more reliably with a changed angle (60 → 366), and an increased hitlag multiplier (0.1x → 0.7x).
Hitboxes
The explosion is reflectable and absorbable
Timing
Hitbox | 23-51 |
---|---|
Interruptible | 102 |
Animation length | 104 |
Lag time |
Hitbox |
Interruptible |
|