Template:SSB4 to SSBU changelist/Bowser: Difference between revisions

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Tag: Mobile edit
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*{{change|Due to the aesthetic used in ''Ultimate'', Bowser's model features a more subdued color scheme. Additionally, ''Ultimate'''s lighting physics result in his colors being darker and more monotone overall, similar to his appearance in ''[[Brawl]]''. His scales, hair, horns, and spikes exhibit more subtle detailing; and his bands have visible scuffs and scratches. His pupils are also larger, and his spikes are slightly longer and thinner.}}
*{{change|Due to the aesthetic used in ''Ultimate'', Bowser's model features a more subdued color scheme. Additionally, ''Ultimate'''s lighting physics result in his colors being darker and more monotone overall, similar to his appearance in ''[[Brawl]]''. His scales, hair, horns, and spikes exhibit more subtle detailing; and his bands have visible scuffs and scratches. His pupils are also larger, and his spikes are slightly longer and thinner.}}
*{{change|Bowser has been made more expressive than previous installments, sporting facial expressions that are more prominent, as well as his jaw moving more naturally to match his angry expressions.}}
*{{change|Bowser has been made more expressive than previous installments, sporting facial expressions that are more prominent, as well as his jaw moving more naturally to match his angry expressions.}}
*{{change|Bowser makes roaring noises during his [[idle poses]], instead of being silent like in ''SSB4''.}}
*{{change|Bowser makes roaring noises during his [[idle poses]] instead of remaining silent like in ''Smash 4''.}}
*{{change|Bowser's [[shield]]ing pose has changed: he turns around more and guards attacks with his shell.}}
*{{change|Bowser's [[shield]]ing pose has changed: he turns around more, making it appear as if he's guarding attacks with his shell.}}
*{{change|Bowser's hair has independent physics.}}
*{{change|Bowser's hair has independent physics.}}
*{{change|The shadow in the interior of Bowser's shell has been removed, no longer obscuring his face whenever he withdraws into his shell, like in ''Melee'' and ''Brawl''.}}
*{{change|The shadow in the interior of Bowser's shell has been removed, no longer obscuring his face whenever he withdraws into his shell, like in ''Melee'' and ''Brawl''.}}
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**{{change|His left-inputted pose where he roars in victory shows him rearing back and swaying his head before performing the rest of his victory pose. His body also faces more towards the screen during said animation.}}
**{{change|His left-inputted pose where he roars in victory shows him rearing back and swaying his head before performing the rest of his victory pose. His body also faces more towards the screen during said animation.}}
**{{change|His up-inputted pose where he slashes the air with his claws twice shows him running up to the victory area before doing so.}}
**{{change|His up-inputted pose where he slashes the air with his claws twice shows him running up to the victory area before doing so.}}
**{{change|His right-inputted is completely new. He breathes fire towards the screen before striking a pose reminiscent of his ''SSB4'' artwork. It replaces his victory pose from ''[[Melee]]'' to ''SSB4'' where he performs Whirling Fortress and strikes a pose.}}
**{{change|His right-inputted is completely new. He breathes fire towards the screen before striking a pose reminiscent of his ''Smash 4'' artwork. It replaces his victory pose from the previous games where he performed Whirling Fortress and struck a pose.}}


===Attributes===
===Attributes===