Template:SSB4 to SSBU changelist/Luigi: Difference between revisions

Undid edit by MVBowserBrutus: Dash is before the run. Speed being higher works better than faster. Jump force was compensated etc.
Tag: Mobile edit
(Undid edit by MVBowserBrutus: Dash is before the run. Speed being higher works better than faster. Jump force was compensated etc.)
Tag: Undo
Line 11: Line 11:
*{{buff|Like all characters, Luigi's [[jumpsquat]] animation takes 3 frames to complete (down from 5).}}
*{{buff|Like all characters, Luigi's [[jumpsquat]] animation takes 3 frames to complete (down from 5).}}
*{{buff|Luigi [[walk]]s faster (1.08 → 1.134).}}
*{{buff|Luigi [[walk]]s faster (1.08 → 1.134).}}
*{{buff|Luigi [[dash]]es faster (1.5 → 1.65).}}
*{{buff|Luigi [[run]]s faster (1.5 → 1.65).}}
**{{buff|His initial [[dash]] is significantly faster (1.28 → 1.815).}}
**{{buff|Luigi's initial [[dash]] is significantly faster (1.28 → 1.815).}}
*{{buff|Luigi's [[air speed]] is slightly faster (0.7341766 → 0.77).}}
*{{buff|Luigi's [[air speed]] is slightly higher (0.7341766 → 0.77).}}
*{{change|Luigi [[falling speed|falls]] faster (1.25 → 1.32).}}
*{{change|Luigi [[falling speed|falls]] faster (1.25 → 1.32). This improves his vertical endurance and makes him less susceptible to [[juggling]], but makes him more susceptible to combos.}}
**{{buff|His [[fast fall]]ing speed is faster as well (2 → 2.112).}}
*{{buff|Luigi's [[fast fall]]ing speed is faster (2 → 2.112). This improves his air mobility and makes him less susceptible to juggles.}}
*{{buff|Luigi's [[gravity]] is higher (0.075 → 0.083). This makes his jumps faster and leaves him less vulnerable to juggles, while his faster falling speed compensates for its faster vertical knockback.}}
*{{buff|Luigi's [[gravity]] is higher (0.075 → 0.083). This makes his jumps faster and makes him less vulnerable to juggles, while his faster falling speed compensates for its faster vertical knockback.}}
**{{nerf|However, it also makes him more susceptible to combos and reduces the height of his jumps.}}
*{{buff|Luigi has significantly higher [[traction]] (0.024 → 0.096), no longer being the lowest in the game. This allows him to punish out of shield much more easily.}}
*{{buff|Luigi has significantly higher [[traction]] (0.024 → 0.096), no longer being the lowest in the game. This allows him to punish out of shield much more easily.}}
*{{buff|Forward [[roll]] has less ending lag ([[FAF]] 31 → 30).}}
*{{buff|Forward [[roll]] has less ending lag ([[FAF]] 31 → 30).}}