Samus (SSB)/Back throw: Difference between revisions
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SuperSqank (talk | contribs) (Created page with "{{ArticleIcons|ssb=y}} ==Overview== {{competitive expertise}} ==Throw Data== {{SSB64ThrowTableHeader}} {{SSB64ThrowTableRow |type=Throw |id=0 |damage=18% |angle=40 |bk=90 |...") |
SuperSqank (talk | contribs) m (→Timing) |
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{{FrameStrip|t=Lag|c=8|e=LagThrowS}}{{FrameStrip|t=Lag|c=33|s=LagThrowE}} | {{FrameStrip|t=Lag|c=8|e=LagThrowS}}{{FrameStrip|t=Lag|c=33|s=LagThrowE}} | ||
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{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=5}}{{FrameStrip|t=Vulnerable|c= | {{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=5}}{{FrameStrip|t=Vulnerable|c=33}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 08:37, July 10, 2020
Overview
Throw Data
Bone | Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|---|
Throw | bn! | 18% | 90 | 60 | 0 | ||
Release | bn! | 6% | 10 | 100 | 0 |
Timing
Invincibility | 4-8 |
---|---|
Throw | 9 |
Animation length | 41 |
Lag time |
Vulnerable |
Invincible |
Throw point |