Bowser Jr. (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Raul Retana (talk | contribs) m (Added hitstun and update history) |
m (Description added.) Tag: Mobile edit |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:BowserJrJab2SSBU.gif|thumb|400px|Hitbox visualization showing Bowser Jr.'s second jab.]] | [[File:BowserJrJab2SSBU.gif|thumb|400px|Hitbox visualization showing Bowser Jr.'s second jab.]] | ||
==Overview== | ==Overview== | ||
The Junior Crown Car performs another jab just like the [[Bowser Jr. (SSBU)/Neutral attack/Hit 1|first jab]]. It does 2% when hit. The next and last input is [[Bowser Jr. (SSBU)/Neutral attack/Infinite|an infinite]]. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' |
Revision as of 20:47, January 28, 2021
Overview
The Junior Crown Car performs another jab just like the first jab. It does 2% when hit. The next and last input is an infinite.
Update History
- Neutral attack 2 deals more hitstun, allowing it to connect into the rapid jab more reliably.
Hitboxes
Timing
Hitboxes | 4-5 |
---|---|
Earliest continuable | 6 |
Interruptible | 30 |
Animation length | 47 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|