Template:UpdateList (SSBU)/8.0.0: Difference between revisions
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|Marth= | |Marth= | ||
*{{buff|Down smash's tipper deals more knockback (BKB 50 → 58 (hit 1), KBG 80 → 92 (hit 2)).}} | *{{buff|Down smash's tipper deals more knockback (BKB 50 → 58 (hit 1), KBG 80 → 92 (hit 2)).}} | ||
*{{buff|Forward, back, and up | *{{buff|Forward, back, and up aerials have increased tipper hitbox sizes.}} | ||
|Mewtwo= | |Mewtwo= | ||
*{{buff|Back aerial's far and middle hitboxes deal more damage. The move's knockback has also been increased.}} | *{{buff|Back aerial's far and middle hitboxes deal more damage. The move's knockback has also been increased.}} | ||
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*{{buff|Timber's axe deals more knockback and shield damage.}} | *{{buff|Timber's axe deals more knockback and shield damage.}} | ||
|Wii Fit Trainer= | |Wii Fit Trainer= | ||
*{{buff|Down tilt | *{{buff|Down tilt now sends at a diagonal angle, turning it into a KO move and edgeguard tool at the ledge.}} | ||
*{{buff|Up smash has less startup lag (frame 14 → 11), with a consequently shorter total duration (FAF 58 → 55) and earlier intangibility frames (frames 12-15 → 9-12).}} | *{{buff|Up smash has less startup lag (frame 14 → 11), with a consequently shorter total duration (FAF 58 → 55) and earlier intangibility frames (frames 12-15 → 9-12).}} | ||
*{{buff|Down smash has less ending lag (FAF 52 → 47).}} | *{{buff|Down smash has less ending lag (FAF 52 → 47).}} | ||
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*{{change|Up tilt's first hit has a different angle, launching higher up and closer to Bayonetta than before during Witch Time.}} | *{{change|Up tilt's first hit has a different angle, launching higher up and closer to Bayonetta than before during Witch Time.}} | ||
*{{buff|Forward smash has more base knockback (26 → 34/35) and a longer hitbox duration (frames 13-15 → 13-17).}} | *{{buff|Forward smash has more base knockback (26 → 34/35) and a longer hitbox duration (frames 13-15 → 13-17).}} | ||
*{{buff|Heel Slide | *{{buff|Heel Slide has less ending lag. The second hit has significantly lower ending lag, giving it more combo potential.}} | ||
*{{buff|Witch Twist has a lower SDI multiplier (2x → 1.5x).}} | *{{buff|Witch Twist has a lower SDI multiplier (2x → 1.5x).}} | ||
*{{buff|Bayonetta will retain her double jump if Witch Twist is used 1 frame after her jumpsquat, increasing the window to 4 frames.}} | *{{buff|Bayonetta will retain her double jump if Witch Twist is used 1 frame after her jumpsquat, increasing the window to 4 frames.}} | ||
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|Ridley= | |Ridley= | ||
*{{buff|Skewer's tip hitbox deals more damage (40% → 45%).}} | *{{buff|Skewer's tip hitbox deals more damage (40% → 45%).}} | ||
*{{bugfix|A new glitch prevents Skewer from causing [[Special Zoom]] and the crumpling effect if it connects after a down throw, while still doing full damage.}} | |||
|King K. Rool= | |King K. Rool= | ||
*{{buff|Belly Super Armor has more durability.}} | *{{buff|Belly Super Armor has more durability (28.02% → 36%), allowing it to tank attacks like [[Warlock Punch]] at max durability.}} | ||
*{{buff|Dash attack deals more knockback. The clean hitbox also has a longer hitbox duration.}} | *{{buff|Dash attack deals more knockback. The clean hitbox also has a longer hitbox duration.}} | ||
*{{buff|Up smash deals more damage and knockback.}} | *{{buff|Up smash deals more damage and knockback.}} | ||
*{{buff|Back throw launches at a more favorable angle, allowing it to KO earlier.}} | *{{buff|Back throw launches at a more favorable angle, allowing it to KO around 20% earlier.}} | ||
*{{buff|Crownerang has an increased [[armor]] threshold (6% → 12%).}} | *{{buff|Crownerang has an increased [[armor]] threshold (6% → 12%).}} | ||
}} | }} |