Super Smash Bros. Ultimate

ARMS (universe): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 50: Line 50:
*'''[[Spring Man|Spring Man Mask]]'''
*'''[[Spring Man|Spring Man Mask]]'''
*'''[[Ribbon Girl|Ribbon Girl Mask]]'''
*'''[[Ribbon Girl|Ribbon Girl Mask]]'''
*'''[[Ninjara|Ninjara Mask]]'''


===Music===
===Music===

Revision as of 10:26, June 22, 2020

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
ARMS (universe)
ARMS logo.svg
Developer(s) Nintendo
Publisher(s) Nintendo
Genre(s) Fighting
Console/platform of origin Nintendo Switch
First installment ARMS (2017)
Latest installment ARMS (2017)
Article on ARMS Institute ARMS (universe)

The ARMS universe (アームズ, ARMS) refers to the Super Smash Bros. collection of characters, stages, and properties that hail from the 3D fighting game developed by Nintendo EPD. Set in a world where some individuals mysteriously gain extendable limbs, the game revolves around the titular combat sport in which fighters who have this ability compete using glove-like weapons, known as ARMS. Similar to Splatoon when it first launched on the Wii U, this franchise was conceived as a new intellectual property to take full advantage of the Nintendo Switch's hardware and functionality, being cited as a game with depth, challenge, and replayability according to producer Kosuke Yabuki.

Franchise description

ARMS was first conceptualized when Mario Kart 8 director Kosuke Yabuki expressed interest in creating a fighting game with the camera behind the player, instead of the standard side-on view. To avoid issues with depth perception, the developers had the characters' fists extend out towards the opponent, inspired by the obstacle-dodging gameplay of Mario Kart. A prototype was developed, and the developers found performing punching gestures with the Joy-Con controllers to feel natural.

The team experimented with several ideas for character designs, as well as considered using established Nintendo characters such as Mario, Link, and even Little Mac. They soon decided on having all the game's characters be original to fit with the gameplay. When designing a character, the ARMS were considered first, thus informing the overall design and personality of the character; for example, spring-themed arms led to the conception of Spring Man, and ribbon arms begot Ribbon Girl. The fights were framed as a combat sport, with the fighters participating in the ARMS Grand Prix, and various fictitious business logos and designs were added to characters and stages to help sell this idea.

ARMS was officially announced for the Nintendo Switch on January 12th, 2017 during the Nintendo Switch Presentation. Prior to launch, information about the game was detailed via a spotlight in the Nintendo Direct in April 2017, a dedicated ARMS Direct in May 2017, and a series of public hour-long multiplayer beta events called the "ARMS Global Testpunch" running from May to June 2017. The game released worldwide on June 16th, 2017 to positive reviews and strong sales, with many drawing comparisons to the Punch-Out!! series and the boxing minigame from Wii Sports. Outlets praised the game's unique, deep gameplay and customization, but criticized its lack of content at launch. Following Splatoon's post-launch model, new characters, stages, and modes were made available via free content updates throughout 2017, improving the game's reception over time. In October 2017, an official graphic novel was announced, designed to delve deeper into the game's lore. As of 2020, it remains in development with no current projected release date.

With the announcement of an ARMS fighter joining Super Smash Bros. Ultimate on March 26th, 2020, the game has seen a revival of in-game Party Crash events and a two-week free trial of the full game exclusively for Nintendo Switch Online members.

In Super Smash Bros. Ultimate

While some of the content from this title was included at launch, including an Assist Trophy, two Mii Fighter costumes, and five Spirits, even more content is planned to release as part of Challenger Pack 6.

Fighters

  • 76. Min Min: The Ramen Bomber debuts as the first downloadable character in the Fighters Pass Vol. 2[1]. In battle, she attacks with extendable arms for punches and grabs and complements her abilities with kicks. Unique to her moveset is that the left and right ARMS are individually controlled with the attack and special buttons, respectively. She can change her right ARM with her down special which also affects the properties of her normal attacks. Her Final Smash, ARMS Rush, brings in the entire base game ARMS roster for a devastating onslaught of punches. Being teased beforehand, she was officially revealed on June 22nd, 2020 along with Spring Stadium and eighteen ARMS music tracks as part of Challenger Pack 6. She will be released on June 29th, 2020.

Stage

Assist Trophy

Mii Costumes

Costumes

Hats

Music

Original Tracks

Arrangements and remixes unique to Ultimate.

Source Tracks

Tracks taken directly from ARMS.

Spirits

The following characters from the series are spirits.

No. Image Name Type Class Slots Ability
1,287
Spring man.png
Spring Man
Neutral
★★★ 3 Fist Attack ↑
1,288
Ribbon Girl Spirit.png
Ribbon Girl
Grab
★★ 2 Fist Attack ↑
1,289
Min min.png
Min Min
Attack
★★★ 2 No Effect
1,290
Twintelle.png
Twintelle
Support
★★ 1 Air Defense ↑
1,291
Ninjara.png
Ninjara
Support
★★ 1 Move Speed ↑

Trivia

  • ARMS is the newest major universe (represented by a character, stage, item, or Assist Trophy) to be represented in Super Smash Bros. Ultimate at launch, with an initial debut of June 2017.
  • Before the release of Ultimate, Sakurai considered adding characters from ARMS, but according to him, no character could be added in the base game due to the character planning ending before ARMS was announced. On March 26th, 2020, it was later revealed on a Nintendo Direct Mini that an ARMS character would be a part of Challenger Pack 6, revealed and released in late June 2020.
  • ARMS is the third major fighting game universe to appear in Smash, following Street Fighter and Fatal Fury. Out of these, it is the only first-party series and the only one not to focus on 2D gameplay.
  • ARMS is the first universe of a DLC character to already have representation in the base game (via an Assist Trophy, Spirits, and Mii Costumes), but not a playable character, prior to the aforementioned character's release (as Super Mario and Fire Emblem already had playable characters prior to the releases of Corrin, Piranha Plant, and Byleth).
    • ARMS is also the first Nintendo-owned universe to have its first character introduced as downloadable content.
  • ARMS is the first major universe that debuted on the Nintendo Switch.
  • ARMS is the only character-based universe to only have one game in its series.
    • However, in-game, the Final Fantasy universe is referred to as Final Fantasy VII; however, some elements of the series representation originated in other Final Fantasy games.
  • ARMS is the only universe to have ever confirmed a character's addition, but not which character would be added.
  • ARMS is the first universe to not have the main character as its first roster inclusion.

References