Luigi (SSBM)/Taunt: Difference between revisions
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SuperSqank (talk | contribs) m (→Timing: Taunt animation starts on frame 0, hence the higher startup/animation length.) |
SuperSqank (talk | contribs) m (→Hitboxes) |
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Line 12: | Line 12: | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=100 | ||
|r=800 | |r=800 | ||
|bn=51 | |bn=51 | ||
Line 21: | Line 21: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 11:18, June 13, 2020
Overview
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 1% | 1 | 0 | 100 | 100 | 3.1248 | 51 | 0.0 | 0.0 | 0.0 | Kick |
Timing
Hitboxes | 46 |
---|---|
Animation length | 70 |
Lag time |
Hitbox |
|