Mario (SSB4)/Side special/Custom 1: Difference between revisions
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{{technical data}} | {{technical data}} | ||
==Overview== | ==Overview== | ||
A purely offensive variant of the move which does not reflect projectiles and deals knockback instead of spinning opponents around. Also deals 4.2% more damage than the default variant and has the electrical effect. | A purely offensive variant of the move which does not reflect projectiles and deals knockback instead of spinning opponents around. Also deals 4.2% more damage than the default variant and has the electrical effect. | ||
== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=11.2% | |||
|sd=6 | |||
|angle=361 | |||
|bk=30 | |||
|ks=105 | |||
|fkv=0 | |||
|r=8.5 | |||
|bn=0 | |||
|ypos=6.7 | |||
|zpos=13 | |||
|rebound=n | |||
|type=Typeless | |||
|effect=Electric | |||
|trip=0.3 | |||
|direct=n | |||
|slvl=L | |||
|sfx=Shock | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=11.2% | |||
|sd=6 | |||
|angle=361 | |||
|bk=30 | |||
|ks=105 | |||
|fkv=0 | |||
|r=5.0 | |||
|bn=0 | |||
|ypos=6.7 | |||
|zpos=7 | |||
|rebound=n | |||
|type=Typeless | |||
|effect=Electric | |||
|trip=0.3 | |||
|direct=n | |||
|slvl=L | |||
|sfx=Shock | |||
}} | |||
|} | |||
{| class="wikitable" | ==Timing== | ||
{|class="wikitable" | |||
|- | |- | ||
! | !Hitboxes | ||
|14-17 | |||
|- | |- | ||
| | !Interruptible | ||
|54 | |||
|- | |- | ||
| | !Animation length | ||
|63 | |||
|} | |} | ||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=36}}{{FrameStrip|t=Interruptible|c=10}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavMario|g=SSB4}} | {{MvSubNavMario|g=SSB4}} |
Revision as of 16:41, June 20, 2020
Overview
A purely offensive variant of the move which does not reflect projectiles and deals knockback instead of spinning opponents around. Also deals 4.2% more damage than the default variant and has the electrical effect.
Hitboxes
Timing
Hitboxes | 14-17 |
---|---|
Interruptible | 54 |
Animation length | 63 |
Lag time |
Hitbox |
Interruptible |
|