Super Smash Bros. 4

Charizard (SSB4)/Neutral special/Default: Difference between revisions

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{{MvSubNavCharizard|g=SSB4}}
{{MvSubNavCharizard|g=SSB4}}

Revision as of 13:47, September 13, 2020

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Flamethrower.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0 AngleIcon45.png 30 50 0 5.0 0 0.0 0.0 0.0 0.7x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S ? SpecialsIndirect.png
0 0 1% 0 AngleIcon58.png 15 30 0 5.0 0 0.0 0.0 0.0 0.7x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S ? SpecialsIndirect.png