Talk:Freezing: Difference between revisions

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Oh boy, I'm bringing this up but I '''Support''' for the reasons above. [[User:S3AHAWK|<span style="font-family: Arial;color:Blue;">S3AHAWK</span>]][[File:S3AHAWK_Signature_icon_1.png|20px]][[File:S3AHAWK_signature_icon_2.png|20px]] ([[User talk:S3AHAWK|''<span style="color: Red;">talk</span>'']]) 23:03, May 4, 2020 (EDT)
Oh boy, I'm bringing this up but I '''Support''' for the reasons above. [[User:S3AHAWK|<span style="font-family: Arial;color:Blue;">S3AHAWK</span>]][[File:S3AHAWK_Signature_icon_1.png|20px]][[File:S3AHAWK_signature_icon_2.png|20px]] ([[User talk:S3AHAWK|''<span style="color: Red;">talk</span>'']]) 23:03, May 4, 2020 (EDT)
'''Support''' Freezing sounds off because it belongs to the action of an opponent being frozen. Ice makes sense in terms of the effect. [[Image:001Toad.jpg|20px]] <span style="text-shadow:0px 0px 3px #18F">'''[[User:OmegaToad64|<font color="blue">OmegαToαd64</font>]] • [[User talk:OmegaToad64|<span style="font-size:7pt"><font color="springgreen">the Best Kαrter</font></span>]]'''</span> 23:03, May 10, 2020 (EDT)

Revision as of 22:03, May 10, 2020

Freeze duration variables, what I know from testing

From testing, I have been able to determine the following:

  • Freeze duration is directly affected by the damage the move deals.
    • Additionally, staleness values are considered, rather than ignored.
  • Freeze duration is NOT affected by knockback dealt by the move, however the move must deal a minimum amount of knockback for it to freeze the opponent.
  • Freeze duration is NOT affected by weight.
  • Freeze duration is NOT affected by the victims percent (i.e when fresh, a specific freezing move will freeze for just as long whether the opponent is on 0%, 999% or anywhere in between).
  • Freeze duration is NOT affected by the escape-artist bonus effect.

Alex Parpotta the flying lobster! 15:45, 15 August 2017 (EDT)

Move to Ice

Support. If the effect is referred to as "ice" internally, then that's the name I think we should use. In my opinion, the word "freezing" sounds more like an action then an effect. Acgamer28 12:50, April 22, 2020 (EDT)

Support. If the script refers to it as "ice", then we should call it ice. Laniv (talk) 15:16, April 29, 2020 (EDT)

Oh boy, I'm bringing this up but I Support for the reasons above. S3AHAWKThis image is my signature icon. Also seen on Wikibound as File:S3AHAWK SIG.pngThis is my signature icon (talk) 23:03, May 4, 2020 (EDT)

Support Freezing sounds off because it belongs to the action of an opponent being frozen. Ice makes sense in terms of the effect. 001Toad.jpg OmegαToαd64the Best Kαrter 23:03, May 10, 2020 (EDT)