List of bonuses: Difference between revisions
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| Bros. Calamity || 25,000 || Kill one of the [[Mario Bros.]] before the other takes damage. | | Bros. Calamity || 25,000 || Kill one of the [[Mario Bros.]] before the other takes damage. | ||
|- | |- | ||
| Booby Trap || 12,000 || Win the match with a [[Motion- | | Booby Trap || 12,000 || Win the match with a [[Motion-sensor Bomb]]. | ||
|- | |- | ||
| Bumper Clear || 11,000 || Win the match using a [[Bumper]]. | | Bumper Clear || 11,000 || Win the match using a [[Bumper]]. |
Revision as of 03:34, June 30, 2007
- This article is about the points themselves. For the mode that encompasses them, see Bonus (mode).
Bonus Points are the amount of points awarded to a player due to the fact that they accomplished some feat. Most Bonuses award points, though some take them away.
Note: List is incomplete.
Super Smash Bros.
Name | Points Given | Requirement |
Acid Clear | 1,500 | Kill your opponent via the acid in Planet Zebes. |
All Variations | 15,000 | Use every one of your character's moves at some point. |
ARWING Clear | 4,000 | Kill your opponent via an Arwing in Sector Z. |
Bros. Calamity | 25,000 | Kill one of the Mario Bros. before the other takes damage. |
Booby Trap | 12,000 | Win the match with a Motion-sensor Bomb. |
Bumper Clear | 11,000 | Win the match using a Bumper. |
Butterfly | 10,000 | Unknown. |
Cheap Shot | -99 | Overuse a single move. |
Comet Mystic | 10,000 | Finish the match while in the middle of being Star KO'd. |
DK Defender | 10,000 | Defeat Giant DK without your allies dying. |
DK Perfect | 50,000 | Defeat Giant DK without your allies taking damage. |
Easy Clear | 140,000 | Clear single-player mode on Easy difficulty. |
Fighter Stance | 100 | End the match in mid-Taunt. |
Full Power | 5,000 | End the match with zero damage. |
Good Friend | 8,000 | Your ally didn't die in the Mario Bros. fight. |
Hard Clear | 280,000 | Clear single-player mode on Hard difficulty. |
Hawk | 18,000 | Only use aerial attacks. |
Heartthrob | 17,000 | Collect three Heart Containers in one match. |
Heavy Damage | 28,000 | Win the match with over 200% damage. |
Item Pitcher | 10,000 | Win the match by throwing an item. |
Item Strike | 20,000 | Only use items. |
Item Throw | 16,000 | Unknown. |
Jackpot | 3,330 | End the match with all digits of your damage being the same (damage cannot be single-digit). |
Judo Master | 5,000 | Only KO using throws. |
Kirby Rank | 25,000 | Defeat the Kirby Team in the order in which they appear. |
Last Second | 8,000 | Win the match with less than one second left. |
Lucky 3 | 9,990 | Finish the match with 3:33 on the clock. |
Mew Catch | 15,000 | Release Mew from a Poké Ball. |
Mystic | 7000 | End the match on the recovery platform. |
No Damage | 15,000 | Never take damage. |
No Item | 1,000 | Never use an item. |
No Miss 1 | 5,000 | Didn't die in single-player mode's first level. |
No Miss 2 | 10,000 | Didn't die through single-player mode's second level. |
No Miss 3 | 15,000 | Didn't die through single-player mode's third level. |
No Miss 4 | 20,000 | Didn't die through single-player mode's fourth level. |
No Miss 5 | 25,000 | Didn't die through single-player mode's fifth level. |
No Miss 6 | 30,000 | Didn't die through single-player mode's sixth level. |
No Miss 7 | 35,000 | Didn't die through single-player mode's seventh level. |
No Miss 8 | 40,000 | Didn't die through single-player mode's eigth level. |
No Miss 9 | 45,000 | Didn't die through single-player mode's ninth level. |
No Miss 10 | 50,000 | Didn't die through single-player mode's tenth level. |
No Miss 11 | 55,000 | Didn't die through single-player mode's eleventh level. |
No Miss Clear | 70,000 | Never died in single-player mode. |
Normal Clear | 210,000 | Clear single-player mode on Normal difficulty. |
Pacifist | 60,000 | Never hit your opponent. |
Perfect | 30,000 | Get every target in the Target Test or board every platform in Board the Platforms. |
Pokémon Finish | 11,000 | Win the match via a Poké Ball Pokémon. |
Throw Down | 2000 | Win the match by using a throw. |
Shooter | 12,000 | Use only projectiles. |
Shield Breaker | 8,000 | Break your opponent's shield. |
Single Move | 8,000 | Only one type of move ever hit your opponents. |
Smash Mania | 3,500 | Only KO using Smashes. |
Smash-less | 5,000 | Never use a smash. |
Special Move | 5,000 | All moves that hit an opponent must be special moves. |
Speedster | 10,000 | Win the match in under thirty seconds. |
Speed Demon | 80,000 | Beat single-player mode in under eight minutes. |
Speed King | 40,000 | Beat single-player mode in under twenty minutes. This is not awarded if Speed Demon is earned. |
Star Clear | 12,000 | Finish the match while under the effect of a Starman. |
Star Finish | 10,000 | Win the match via a Star KO. |
Tornado Clear | 3,000 | Kill your opponent via the tornadoes in Hyrule Castle |
Trickster | 11,000 | Star KO every member of a CPU Team. |
True Friend | 25,000 | Your ally wasn't hit in the Mario Bros. fight. |
Vegetarian | 9,000 | Eat three Maxim Tomatoes in one match. |
Very Easy Clear | 70,000 | Clear single-player mode on Very Easy difficulty. |
Very Hard Clear | 350,000 | Clear single-player mode on Very Hard difficulty. |
Yoshi Rainbow | 350,000 | Kill the Yoshi Team in the order in which they appear. |
Super Smash Bros. Melee
Coming soon.
Super Smash Bros. Brawl
No bonuses have currently been revealed for SSBB.