Mr. Game & Watch (SSBB)/Neutral attack/Hit 1: Difference between revisions
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SuperSqank (talk | contribs) m (→Timing) |
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!Earliest continuable | !Earliest continuable | ||
| | |12 | ||
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!Interruptible | !Interruptible | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=5|e=LagContinuableS}}{{FrameStrip|t=Lag|c=8|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=3}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 12:47, November 1, 2020
Overview
Hitboxes
Timing
Hitboxes | 4-6 |
---|---|
Earliest continuable | 12 |
Interruptible | 16 |
Animation length | 18 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|