Triforce Slash: Difference between revisions

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In ‘’Brawl’’ this move has [[OHKO]] potential if used properly. In ''SSB4'',p its damage potential was lowered dramatically from 83% to 60%, as well with its knockback, and it can no longer OHKO. In ''Ultimate'', Toon Link's version was nerfed again, with its maximum damage being reduced to just 56.2%. However, Young Link's version retains the 60% damage output from ''SSB4'', as well as the full knockback from said game, being one of the few returning final smashes to not have a knockback reduction.
In ‘’Brawl’’ this move has [[OHKO]] potential if used properly. In ''SSB4'',p its damage potential was lowered dramatically from 83% to 60%, as well with its knockback, and it can no longer OHKO. In ''Ultimate'', Toon Link's version was nerfed again, with its maximum damage being reduced to just 56.2%. However, Young Link's version retains the 60% damage output from ''SSB4'', as well as the full knockback from said game, being one of the few returning final smashes to not have a knockback reduction.
==Origin==
This move is unique to the ''{{b|Super Smash Bros.|series}}'' series. However, it is similar to the final blow performed against [[Ganondorf|Ganon]] during the final boss battle in ''[[The Legend of Zelda: Ocarina of Time]]''. In this game, once Ganon has been damaged enough, he falls down and [[Princess Zelda|Zelda]] uses her magic to paralyze him, leaving him vulnerable to a final strike, which consists of three slashing attacks before Link pierces through him with his sword.
Years after Triforce Slash's introduction in ''Brawl'', a similar rush of sword strikes became one of Link's abilities in ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'' through dodging with perfect timing, known as {{s|zeldawiki|Flurry Rush}}. However, the Triforce plays no part in the move.


==Trophy descriptions==
==Trophy descriptions==
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:To perform the glitch, a custom stage containing a line of fall-through diagonal platforms must be created, with a flat, standable platform that is underneath the diagonal platforms. Link/Toon Link must stand "above" the diagonal platforms, and the target must be standing on the other side. Then, Link/Toon Link must use their Final Smash while facing the opponent. If done correctly, the Triforce symbol should briefly form around the opponent, then disappear, and the target will receive about 30% damage. Link/Toon Link will slide a large distance up the diagonal platforms, often falling off short platforms. If he falls off, he will enter a [[helpless]] state.
:To perform the glitch, a custom stage containing a line of fall-through diagonal platforms must be created, with a flat, standable platform that is underneath the diagonal platforms. Link/Toon Link must stand "above" the diagonal platforms, and the target must be standing on the other side. Then, Link/Toon Link must use their Final Smash while facing the opponent. If done correctly, the Triforce symbol should briefly form around the opponent, then disappear, and the target will receive about 30% damage. Link/Toon Link will slide a large distance up the diagonal platforms, often falling off short platforms. If he falls off, he will enter a [[helpless]] state.
:Another method is to have {{SSBB|R.O.B.}} use his up smash and while he is upside down, use the Final Smash. The player will go flying, then become [[helpless]] and R.O.B. will receive 30% damage.
:Another method is to have {{SSBB|R.O.B.}} use his up smash and while he is upside down, use the Final Smash. The player will go flying, then become [[helpless]] and R.O.B. will receive 30% damage.
==Origin==
This move is unique to the ''{{b|Super Smash Bros.|series}}'' series. However, it is similar to the final blow performed against [[Ganondorf|Ganon]] during the final boss battle in ''[[The Legend of Zelda: Ocarina of Time]]''. In this game, once Ganon has been damaged enough, he falls down and [[Princess Zelda|Zelda]] uses her magic to paralyze him, leaving him vulnerable to a final strike, which consists of three slashing attacks before Link pierces through him with his sword.
Years after Triforce Slash's introduction in ''Brawl'', a similar rush of sword strikes became one of Link's abilities in ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'' through dodging with perfect timing, known as {{s|zeldawiki|Flurry Rush}}. However, the Triforce plays no part in the move.


==Gallery==
==Gallery==
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