Back throw: Difference between revisions

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*[[Mario]], [[Luigi]], and [[Dr. Mario]]'s back throws are among the strongest in all of their appearances. Their absolute strongest appearance is in ''Smash 64'' (specifically the Japanese version in Luigi's case) although they are still relatively strong in later games. Mario and Dr. Mario's in ''Melee'', Luigi's in ''Brawl'' and Dr. Mario's in ''Ultimate'' can all KO under 110% near the edge.
*[[Mario]], [[Luigi]], and [[Dr. Mario]]'s back throws are among the strongest in all of their appearances. Their absolute strongest appearance is in ''Smash 64'' (specifically the Japanese version in Luigi's case) although they are still relatively strong in later games. Mario and Dr. Mario's in ''Melee'', Luigi's in ''Brawl'' and Dr. Mario's in ''Ultimate'' can all KO under 110% near the edge.
**Mario, Luigi, and Dr. Mario's back throws also appear to be based on Mario's battle with [[Bowser]] in ''Super Mario 64'', where Mario grabs Bowser by the tail and spins him around until he throws him.
**Mario, Luigi, and Dr. Mario's back throws also appear to be based on Mario's battle with [[Bowser]] in ''Super Mario 64'', where Mario grabs Bowser by the tail and spins him around until he throws him.
**{{SSBU|Banjo & Kazooie}}'s back throw is very similar to Mario's, but stronger.
**{{SSBU|Banjo & Kazooie}}'s back throw is very similar to Mario's but stronger.
*{{SSBU|Incineroar}}'s back throw in ''Ultimate'' is the strongest in the game at the edge, KOing under 100%, which slightly outpowers even Ness's back throw. Due to its lower knockback scaling however, it KOs slightly later than Ness's back throw if used from center-stage or if DIed.  
*{{SSBU|Incineroar}}'s back throw in ''Ultimate'' is the strongest in the game at the edge, KOing under 100%, which slightly outpowers even Ness's back throw. Due to its lower knockback scaling, however, it KOs slightly later than Ness's back throw if used from center-stage or if DIed.  
*In ''[[Smash 64]]'', {{SSB|Pikachu}}, {{SSB|Donkey Kong}}, and {{SSB|Samus}} have the most damaging back throws in the series, dealing 18% with DK's being the strongest throw in the game.
*In ''[[Smash 64]]'', {{SSB|Pikachu}}, {{SSB|Donkey Kong}}, and {{SSB|Samus}} have the most damaging back throws in the series, dealing 18% with DK's being the strongest throw in the game.
*In ''[[Melee]]'', {{SSBM|Mewtwo}}'s back throw is very powerful, and is considered one of its best finishers, KOing at around 100% near the edge.
*In ''[[Melee]]'', {{SSBM|Mewtwo}}'s back throw is very powerful and is considered one of its best finishers, KOing at around 100% near the edge.
*[[Charizard]]'s back throw in ''Smash 4'' and ''Ultimate'' has almost no [[ending lag]] (only 4 [[frame]]s in ''SSB4'', and 7 frames in ''Ultimate''), allowing it to combo into aerial attacks from low to mid percentages. If the opponent's [[air dodge]] or jump is successfully [[read]], it can even lead into an aerial [[Flare Blitz]] and KO at low percentages near the edge.
*[[Charizard]]'s back throw in ''Smash 4'' and ''Ultimate'' has almost no [[ending lag]] (only 4 [[frame]]s in ''SSB4'', and 7 frames in ''Ultimate''), allowing it to combo into aerial attacks from low to mid percentages. If the opponent's [[air dodge]] or jump is successfully [[read]], it can even lead to an aerial [[Flare Blitz]] and KO at low percentages near the edge.


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[[Category:Game controls]]
[[Category:Game controls]]
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