Jigglypuff (SSB): Difference between revisions
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|image=[[Image:Jigglypuff_ssb.PNG]] | |image=[[Image:Jigglypuff_ssb.PNG]] | ||
|tier=<font color="#5F5F00">Middle</font> | |tier=<font color="#5F5F00">Middle</font> | ||
|ranking= | |ranking=6 | ||
|appearsin=[[Super Smash Bros.|SSB]], [[Super Smash Bros. Melee|SSBM]] | |appearsin=[[Super Smash Bros.|SSB]], [[Super Smash Bros. Melee|SSBM]] | ||
|debut=Pokémon Red & Blue | |debut=Pokémon Red & Blue |
Revision as of 10:58, January 1, 2007
Template:Character Jigglypuff is a hidden character in both SSB and SSBM, unlocked in SSBM by completing Classic/Adventure mode on any difficulty/stock or by playing 50 vs. matches. In SSB, Jigglypuff is unlocked by beating 1P mode on any difficulty with any character, and with any number of stock. From the Pokémon series, this puffball is a force to be reckoned with.
Pros and Cons
Pros
- Amazing horizontal recovery
- Above-average vertical recovery
- Great comboing ability
- Has three good finishers/KO moves that are easily set up
- Can teleport
- Surprisingly long-range disjointed sex kick and Neutral B
- Good edgeguarding ability
Cons
- Light and floaty, thus easy to kill
- Slow dash
- No third jump
- Useless Up B
- Most move have little range
Techniques
Teleport
See teleport
Rising Pound
Right after executing Jigglypuff's Pound, the player has the option of tilting the control stick up or down, resulting in a slight movement in that direction during the Pound. Holding up after the Pound is called the "Rising Pound" and assists in horizontal recovery by allowing Jigglypuff to move forward while slowing down her descent.