Lag: Difference between revisions

152 bytes removed ,  15 years ago
Reverted 192.108.124.40: un-needed info
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On several HDTVs, the lag appears to be caused by the [[wikipedia:deinterlacing|deinterlacer]], which converts [[wikipedia:Interlace|interlaced video]] to the [[wikipedia:Progressive scan|progressive video]] that LCD, plasma, and DLP displays expect. Most deinterlacers are designed for non-interactive video such as television and DVD movies; they buffer several [[frame]]s to determine how best to handle each part of the picture. Wii owners can use a component video cable and progressive display mode to skip the deinterlacer, which noticeably reduces this lag in Melee and Brawl on TVs such as a Vizio VX32L.
On several HDTVs, the lag appears to be caused by the [[wikipedia:deinterlacing|deinterlacer]], which converts [[wikipedia:Interlace|interlaced video]] to the [[wikipedia:Progressive scan|progressive video]] that LCD, plasma, and DLP displays expect. Most deinterlacers are designed for non-interactive video such as television and DVD movies; they buffer several [[frame]]s to determine how best to handle each part of the picture. Wii owners can use a component video cable and progressive display mode to skip the deinterlacer, which noticeably reduces this lag in Melee and Brawl on TVs such as a Vizio VX32L.
Note: In a four player game in Mushroomy Kingdom, when one or more of the players is Olimar, Iceclimbers, or Pokemon Trainer, the game will slow down.


==See Also==
==See Also==