Pac-Man (SSBU): Difference between revisions

No change in size ,  5 years ago
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**{{change|Down tilt has more base knockback and less knockback scaling (50 base/80 scaling → 65/50), making it safer on hit at lower percents, but hindering its KO potential.}}
**{{change|Down tilt has more base knockback and less knockback scaling (50 base/80 scaling → 65/50), making it safer on hit at lower percents, but hindering its KO potential.}}
*[[Forward smash]]:
*[[Forward smash]]:
**{{buff|Forward smash has less startup lag (frame 18 → 16) with its duration increased (18-28 → 16-28, 11 frames → 13).}}
**{{buff|Forward smash has less startup lag (frame 18 → 16) with its duration increased (18-28 → 16-29, 11 frames → 14).}}
***{{nerf|Its FAF remains unchanged, giving its strong hit more comparative ending lag and making it less safe on shield.}}
***{{nerf|Its FAF remains unchanged, giving its strong hit more comparative ending lag and making it less safe on shield.}}
**{{buff|Forward smash's ghost has a bigger hitbox (4.8u → 5.4u (early), 4u → 4.3u (late)) and extends vertically (Y offset: 5 → 5.4-4.2), improving its range.}}
**{{buff|Forward smash's ghost has a bigger hitbox (4.8u → 5.4u (early), 4u → 4.3u (late)) and extends vertically (Y offset: 5 → 5.4-4.2), improving its range.}}
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