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List of swords: Difference between revisions

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{{s|fireemblemwiki|Yato}} ({{ja|夜刀|Can be romanized as Yato or Yatō}}, ''Night Blade'') is a regalia sword from the {{uv|Fire Emblem}} universe. In ''Fire Emblem Fates'', it is [[Corrin]]'s signature weapon and is capable of transforming into many variations over the course of the game, some of which are dependent on the plot path chosen.
{{s|fireemblemwiki|Yato}} ({{ja|夜刀|Can be romanized as Yato or Yatō}}, ''Night Blade'') is a regalia sword from the {{uv|Fire Emblem}} universe. In ''Fire Emblem Fates'', it is [[Corrin]]'s signature weapon and is capable of transforming into many variations over the course of the game, some of which are dependent on the plot path chosen.


In ''Smash'', Yato is Corrin's main weapon, appearing in its ultimate form known as Omega Yato. This form is exclusively available in the third plot path, ''Revelation'', and in the DLC chapter ''Heirs of Fate 6: Lost in the Waves''.
In ''Smash'', Yato is Corrin's main weapon, appearing in its ultimate form known as Omega Yato. This form is exclusively available in the third plot path, ''Revelation'', and in the DLC chapter ''Heirs of Fate 6: Lost in the Waves''. Despite its chainsaw-like blade, it functions identically to a typical sword with the exception of Corrin's charge portion of their [[forward smash]], where the small blades rotate along the sword and deal multiple weak hits.
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Corrin SSB4.png|Male {{SSB4|Corrin}} wielding the Yato in ''SSB4''.
Corrin SSB4.png|Male {{SSB4|Corrin}} wielding the Yato in ''SSB4''.

Revision as of 05:10, November 27, 2019

Many playable characters in Smash wield swords as their primary weapons.

The following is a list of all swords used by playable characters as weapons in the Super Smash Bros. series.

Master Sword

The Breath of the Wild iteration of Link wielding the Master Sword in Ultimate.

The Master Sword is a longsword from The Legend of Zelda universe. It has appeared in many games of the Zelda series as Link's most powerful sword, and is one of the few weapons capable of defeating Ganon. The backstory established in The Legend of Zelda: Skyward Sword shows that it was created from the Goddess Sword and is inhabited by the sword spirit Fi. It is generally found in the Pedestal of Time, although its location varies by game.

In Smash, the Master Sword appears in many roles. The Master Sword is wielded by adult Link in all games of the Smash series, and its appearance varies by game. In SSB and Melee, it is based on its appearance in The Legend of Zelda: Ocarina of Time; Brawl and SSB4, it is based on its appearance in The Legend of Zelda: Twilight Princess; in Ultimate, it is based on its appearance in The Legend of Zelda: Breath of the Wild. Toon Link wields the Master Sword as well, based on its appearance in The Legend of Zelda: The Wind Waker; his version is shorter and weaker, but swings much faster. Mii Swordfighters can also wield the Master Sword as part of the downloadable content costume based on Link.

In Melee's Adventure Mode, five pedestals with a Master Sword appear in the Underground Maze, indicating a fight against Link. In Ultimate's World of Light, the Master Sword appears in the Sacred Land sub-world. There is also a Master Sword trophy in Melee.

Trophy

Master Sword trophy in Melee.
Master Sword

The Master Sword varies a bit between titles in the Legend of Zelda series, but it's generally the most powerful blade that Link can carry. It's a magical weapon that can be wielded only by a true hero, and, as its name implies, it's the weapon of choice in decisive battles. At the end of The Legend of Zelda: Ocarina of Time, Link returned it to its stone pedestal.

The Legend of Zelda: Ocarina of Time (11/98)

Ganondorf's Swords

SpaceWorld 2000 sword

Ganondorf wielding the SpaceWorld 2000 sword in Ultimate.

The unnamed sword popularly known as the SpaceWorld 2000 sword was wielded by Ganondorf in The Legend of Zelda-based SpaceWorld 2000 GameCube Tech Demo, being used in a short sword duel with Link. Despite the sword only appearing in a tech demo before, it appeared in Melee as part of one of Ganondorf's victory poses and returned in Ultimate as part of Ganondorf's down taunt and his new smash attacks. The sword did not appear in Brawl or SSB4, which used the Twilight Princess design of Ganondorf and the Sword of Six Sages from the same game.

Sword of the Six Sages

Ganondorf brandishing the Sword of the Six Sages in SSB4.

The Sword of the Six Sages is a longsword from The Legend of Zelda universe. In the backstory of The Legend of Zelda: Twilight Princess, the sword was originally used by the Sages in an attempt to execute Ganondorf. While the sword penetrated his armor and left a glowing wound, Ganondorf was kept alive by the Triforce of Power he possessed, and he took the sword for himself before he was sealed into the Twilight Realm. When Ganondorf is revived towards the end of the game's plot, he uses the sword prominently in his final battle with Link. The sword is first given its official name in its appearance in The Legend of Zelda: Breath of the Wild as a legacy item unlockable through the usage of Ganondorf's Smash amiibo.

In Smash, Ganondorf shows off the Sword of the Six Sages in his down taunt in both Brawl and SSB4. He would first use it to attack as part of the Warlock Blade custom move in SSB4. The sword did not appear in Melee or Ultimate, which use Ganondorf's Ocarina of Time design, and his sword from the SpaceWorld 2000 The Legend of Zelda tech demo.

Kokiri Sword

Young Link wielding the Kokiri Sword in Ultimate.

The Kokiri Sword is a short sword from The Legend of Zelda universe. It is Young Link's starting weapon in The Legend of Zelda: Ocarina of Time, where it was retrieved from a treasure chest in Kokiri Forest on Link's way to see the Great Deku Tree at the beginning of the game. It also appears in The Legend of Zelda: Majora's Mask, slightly redesigned.

In Smash, Young Link wields the Ocarina of Time version of the sword.

Galaxia

Meta Knight carrying Galaxia in Ultimate.

Galaxia is a branched sword from the Kirby universe. It is Meta Knight's signature weapon, and is used by him in all of his appearances. It was first named Galaxia in the Kirby: Right Back at Ya! anime series, and the name was adopted back into the main games.

In Smash, Meta Knight wields Galaxia in all of his playable appearances. In Brawl and SSB4, it is also the namesake of his Final Smash, Galaxia Darkness. Kirby can also carry the Galaxia if he copies Meta Knight's Mach Tornado, though he does not fight with it.

Falchion

Falchion is a broadsword from the Fire Emblem universe. A regalia sword dating back to the original Fire Emblem: Shadow Dragon and the Blade of Light, Falchion is the signature weapon of the series' first protagonist, Marth. Falchion's sister weapon (or artifact, rather, as it's not intended to be used as an actual shield) is the Fire Emblem, a.k.a. the Binding Shield; they were both created together by the Divine Dragon Naga from her fangs, to provide humanity with a means of protecting itself from sinister dragons. However, they do not have to be used together, as Marth's ancestor Anri used Falchion alone. Falchion as appears in later games with significantly different designs.

Exalted Falchion

Marth wielding the Exalted Falchion in Ultimate.

The original version of Falchion that Marth wields is known as the Exalted Falchion (Chrom's Falchion is also known by this name when fully awakened with the power of the Fire Emblem). As of Marth's games, it has become an heirloom of the Altean royal family after its use by their founder, Anri, to defeat Medeus. In Smash Bros., it uses its design from Fire Emblem: Mystery of the Emblem; this design is also used as the Fire Emblem series symbol. In all of Marth's Smash Bros. appearances, the Exalted Falchion has a stronger sweetspot at the tip of its blade. Kirby can also use the sword if he copies Marth's Shield Breaker.

Sealed Falchion

Chrom wielding the Sealed Falchion in Ultimate.

The sword reappears in Fire Emblem Awakening many centuries later, in the hands of the Ylissean royal family and featuring a very different design (described by Lucina and her cousin Owain as the result of repairs and reforging made to the sword over the many years since Marth's time). In this state, the sword is referred to as Sealed Falchion, because its power has been reduced due to most of the Fire Emblem's gemstones being removed. By the start of the game, Falchion has been inherited by Chrom, and he eventually collects the Fire Emblem's gemstones and performs the rite of Awakening to unseal it, powering it up into the Exalted Falchion.

In the English version of Awakening, this form is simply called Falchion, which is reflected in the Palutena's Guidance conversation about Chrom. However, it is referred to as Sealed Falchion in Fire Emblem Heroes, which more closely matches the Japanese name (封剣ファルシオン, Sealed Sword Falchion).

In Smash Bros., Chrom uses the Sealed Falchion in all of his appearances: as a playable fighter in Ultimate, in his role as part of Robin's Pair Up Final Smash, and in his costume for Mii Swordfighters. For his playable role, unlike Marth, its power is completely even throughout the blade. Kirby can also use the Sealed Falchion if he copies Chrom's Flare Blade.

Parallel Falchion

Lucina wielding Falchion in Ultimate.

Lucina carries the same Falchion as Chrom from her future timeline, slightly powered up into a form known as the Parallel Falchion after she used an incomplete rite of Awakening on it. In Smash Bros., like Chrom's Falchion, the Parallel Falchion deals consistent damage throughout the blade. Kirby can also use the Parallel Falchion if he copies Lucina's Shield Breaker.

Binding Blade

Roy wielding the Binding Blade in Ultimate.

The Binding Blade (also translated as the Sword of Seals in earlier Smash Bros. games), is a regalia sword from the Fire Emblem universe. The titular sword of Fire Emblem: The Binding Blade, the Binding Blade was the second sword wielded by the legendary Hartmut of the Eight Generals, the founder of the militant nation of Bern in Elibe. It was used to seal away the Demon Dragon Idunn and end the Scouring, a war in which humans fought and exiled dragons to another dimension. Late in The Binding Blade, the weapon is awakened by the Fire Emblem and reacts to Roy, promoting him into a Great Lord.

In Smash, the Binding Blade is wielded by Roy in all of his playable appearances. In a similar vein as Marth's Falchion, Roy's Binding Blade has consistently featured a "reverse" sweetspot at the base of its blade in every appearance, necessitating him to fight much closer to his opponents. It also is capable of having flame properties in some of its attacks. Starting from SSB4, Roy also wields it in reverse grip. Kirby can also use the Binding Blade if he copies Roy's Flare Blade.

Ragnell

The Path of Radiance version of Ike wielding Ragnell in Ultimate.

Ragnell is a two-handed regalia sword from the Fire Emblem universe. Ragnell is a holy blade blessed by the Goddess Ashera; in the ancient past of Tellius, the apostle Altina used the sword in tandem with its counterpart, Alondite. In Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, Ike wields Ragnell as his primary weapon, while Alondite belongs to his rival, the Black Knight. The swords clash against each other, along with their respective wielders, in their rivalry throughout both games set on Tellius. Within these games, both swords are among the most powerful weapons available, capable of performing long-ranged attacks.

In Smash, Ragnell is wielded by Ike in all of his playable appearances. As a "testament to his strength", Ike wields the two-handed Ragnell with only one hand, granting his attacks significant power but low speed. Kirby can also use Ragnell if he copies Ike's Eruption.

Robin's Swords

Levin Sword

Male and female Robin carrying Levin Swords in SSB4.

A Levin Sword is a magic sword from the Fire Emblem universe. Debuting in Fire Emblem: Shadow Dragon and the Blade of Light, Levin Swords are used to cast thunder magic, and have appeared in many games of the series with varying designs. In the Fire Emblem series, the Levin Sword can be used to attack from afar, but this is not present in SSB4. Additionally, the Levin Sword in SSB4 is considerably shorter compared to its appearance in Fire Emblem Awakening.

In Smash, Robin uses a Fire Emblem Awakening-style Levin Sword for smash attacks and smash attack-like aerial attacks. Following its original elemental traits, the Levin Sword deals electric damage. After a certain number of uses, Levin Swords will break, referencing the Fire Emblem durability system. A broken Levin Sword will be dropped and shatter after a few seconds, but Robin or any other fighter can pick it up and use it as a basic throwing item before it disappears. Once broken, the sword respawns after about 6 seconds. In Ultimate, using the Levin Sword will display its current durability above Robin's damage meter.

Bronze Sword

Male and female Robin carrying Bronze Swords in SSB4.

A Bronze Sword is a very basic, weak sword from the Fire Emblem universe. Introduced in Fire Emblem: Radiant Dawn, Bronze Swords are inexpensive, have a very low weapon rank requirement and high durability, but are often inferior compared to other weapons.

In Smash, Robin uses a Bronze Sword for any sword-based moves that do not use the Levin Sword. This includes their jab, tilts, dash attack, neutral aerial, and any aerials performed normally. Robin also uses a Bronze Sword for smash attacks if the Levin Sword is unavailable. Despite being breakable in Awakening, Bronze Swords are unbreakable in Smash. Like the Levin Sword in SSB4, the Bronze Sword is considerably shorter compared to its appearance in Fire Emblem Awakening.

Yato

Male Corrin wielding Yato in Ultimate.

Yato (夜刀, Night Blade) is a regalia sword from the Fire Emblem universe. In Fire Emblem Fates, it is Corrin's signature weapon and is capable of transforming into many variations over the course of the game, some of which are dependent on the plot path chosen.

In Smash, Yato is Corrin's main weapon, appearing in its ultimate form known as Omega Yato. This form is exclusively available in the third plot path, Revelation, and in the DLC chapter Heirs of Fate 6: Lost in the Waves. Despite its chainsaw-like blade, it functions identically to a typical sword with the exception of Corrin's charge portion of their forward smash, where the small blades rotate along the sword and deal multiple weak hits.

Monado

Shulk wielding the Monado in Ultimate.

The Monado is a mythical weapon from the Xenoblade universe. It is an energy blade, with the red shell opening up to produce a long beam of blue light. The Monado begins Xenoblade Chronicles as the Homs' ultimate weapon against the invading Mechon—it cannot harm Homs, whereas it is the only known weapon that can damage the Mechon. However, it appears to have a mind of its own; initially, Dunban is the only one that can successfully control its power, and even then, it gradually causes him to lose the use of his right arm. When the Mechon later attack Colony 9, Dunban can no longer use the Monado despite trying, and Shulk ends up taking it in his stead, finding that he can wield it with no ill effects. From there, Shulk uses the Monado as his only weapon. As his adventure progresses, he discovers that it hides additional battle arts and provides him with premonitions of the future that he must take action to avoid. Over the course of the adventure, the Monado evolves to grant Shulk additional strength when he most needs it. Ultimately, Shulk and his party discover the deep and complex connection between the Monado and the nature of the world.

In Smash, Shulk wields the initial form of the Monado as his primary weapon, and additionally utilizes its Monado Arts. Due to its beam nature, the Monado grants Shulk excellent disjointed range, one of the longest in the entire series. Its ability to provide premonitions is also used as his down special, functioning as a counterattack. Kirby can also carry the Monado if he copies Monado Arts from Shulk, though he does not fight with it.

A stylized depiction of the Monado is also used as the Xenoblade series symbol, matching how it was stylized on the loading screens of Xenoblade Chronicles.

Buster Sword / Fusion Sword

Cloud wielding the Buster Sword in Ultimate.

The Buster Sword is an immense broadsword from the Final Fantasy universe. Debuting in Final Fantasy VII, it is Cloud Strife's trademark weapon, and was wielded before him by Zack Fair and Angeal Hewley. The Buster Sword has become an iconic design element for both Cloud and Final Fantasy VII in general, due to its massive size and simple yet distinctive shape. The Buster Sword is wielded by Cloud in most of his appearances, and has appeared in other Final Fantasy media as well. From tip to handle, it is approximately five to six feet long, with a single-edged large blade approximately one foot wide. There are two holes near the handguard, variably said to be Materia slots, or where Cloud clips the sword onto his back.

In Smash, Cloud wields the Buster Sword as his primary means of attack. When using Cloud's costume based on Final Fantasy VII: Advent Children, the Buster Sword is replaced with the combined Fusion Sword from that film, with no difference in function. Kirby can also wield the Buster Sword if he copies Blade Beam from Cloud, though he cannot wield the Fusion Sword, regardless of Cloud's costume.

Hero's Swords

Sword of Light

The Sword of Light, also known as Erdrick's Sword, is a very powerful sword that appears in titles across Dragon Quest series. The sword debuted in the original Dragon Quest and has reappeared in several titles since. After its use by the legendary hero Erdrick in Dragon Quest III, it received equally legendary status. The sword has since been wielded by multiple heroes across the series, including the Luminary from Dragon Quest XI.

In Smash, both the Luminary and Erdrick use the Sword of Light as their primary weapons, but its appearance is slightly different between the two. Luminary uses the design in Dragon Quest XI (known as the Supreme Sword of Light), while Erdrick uses the classical design (known as the Sword of Kings or Erdrick's Sword) . Mii Swordfighters can also use the classical design if using the Erdrick Equipment. Kirby can wield the Dragon Quest XI design if a Hero's Frizz is copied, though he does not fight with it.

Zenithian Sword

The Zenithian Sword is a sword that appears in a few Dragon Quest titles, first appearing Dragon Quest IV. It is used by Solo and Sofia as one of their several weapons throughout the game, first retrieved at the World Tree. It later appears in Dragon Quest V and Dragon Quest Swords as well, and appears in Dragon Quest VI under the name "Sword of Ramias".

In Smash, Solo uses the sword as his primary weapon.

Dragovian King Sword

The Dragovian King Sword is a sword that appears in Dragon Quest VIII, being wielded by the Hero as their most powerful weapon.

In Smash, Eight uses the sword as his primary weapon.

Mii Swordfighter's Swords

The standard sword in Ultimate.

Mii Swordfighters can use many different swords (and other similar weapons), depending on their outfit:

Other swords

The following other swords appear in notable gameplay roles:

Final Cutter in Melee.
Mega Man's Flame Sword forward aerial in SSB4.

Gallery

Trivia

  • Although Exalted Falchion does not have the appearance of a real-life falchion, its tipper mechanic is similar to cleaver falchions, which are blade-heavy and thus strongest at the tip.
  • Close examination of textures for the Binding Blade in Melee shows that the text "©HAL LABRATORY.INC" [sic] is included in the file. It is not known why the signature is there.
  • The Sablé Prince's sword is fully modeled and textured in SSB4 despite never being removed from his sheath and thus not normally visible to the player. Looking at the design of the sword in the game's data reveals that it accurately matches the design seen in concept art for Kaeru no Tame ni Kane wa Naru.