Ukemi: Difference between revisions
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=== Ukemi Strategies and Usage === | === Ukemi Strategies and Usage === | ||
Ukemi can be a lifesaver in many situations. | Ukemi can be a lifesaver in many situations and is a good technique for begginners to learn and practice. | ||
Occasionally after accumulating sufficient damage, one will experience a ceiling rebound that will send the player plummeting helplessly into the fall zone. This can be prevented by applying an ukemi right when you come in contact with a ceiling. This will save you from what would've been a deadly ricochet. | Occasionally after accumulating sufficient damage, one will experience a ceiling rebound that will send the player plummeting helplessly into the fall zone. This can be prevented by applying an ukemi right when you come in contact with a ceiling. This will save you from what would've been a deadly ricochet. | ||
A double vertical ukemi can be useful in stages with ceilings such as [[Hyrule Temple]]; whereas after performing a DVU, the character can '''immediately''' follow it up with a powerful Down-A or Down-B move. | A double vertical ukemi can be useful in stages with ceilings such as [[Hyrule Temple]]; whereas after performing a DVU, the character can '''immediately''' follow it up with a powerful Down-A or Down-B move. | ||
An ukemi performed off a wall will allow immediate counter attacks as well, which will help in recovery and retaliating maneuvers. | |||
The Neutral ukemi is easy to perform and can be useful in every stage, along with the Forward and Reverse Ukemi which are slightly trickier but also more useful. |
Revision as of 13:38, November 26, 2006
An Ukemi is a semi-advanced recovery technique that allows a character to immediately recover from a knockdown blow. (One that leaves the character lying on the ground)
Variations of Ukemi
Neutral ukemi: A neutral ukemi is performed by pressing R or L precisely when a character comes in contact with a solid wall, ceiling, or floor.
Forward ukemi: A forward ukemi is performed by tilting the control stick in the direction you were hit from at the same time you press R or L for the ukemi. You will perform a forward roll right after recovering, usedful for dodging. The forward or reverse ukemi cannot be performed on ceilings or walls.
Reverse ukemi: A reverse ukemi is performed by tilting the control stick opposite the direction you were flung from at the same time you press R or L for the ukemi. You will perform a backward roll right after recovering, useful for dodging. The forward or reverse ukemi cannot be performed on ceilings or walls.
Double Reverse Ukemi: An ukemi performed on a wall after rebounding off a wall on the oppsite side. good for confusing the enemy, and keeping distance after being hit by a powerful blow.
Double Vertical Ukemi: An ukemi performed on the ceiling after rebounding off the floor or vice-versa. Good for alternate approaches on the foe.
Ukemi Strategies and Usage
Ukemi can be a lifesaver in many situations and is a good technique for begginners to learn and practice. Occasionally after accumulating sufficient damage, one will experience a ceiling rebound that will send the player plummeting helplessly into the fall zone. This can be prevented by applying an ukemi right when you come in contact with a ceiling. This will save you from what would've been a deadly ricochet.
A double vertical ukemi can be useful in stages with ceilings such as Hyrule Temple; whereas after performing a DVU, the character can immediately follow it up with a powerful Down-A or Down-B move. An ukemi performed off a wall will allow immediate counter attacks as well, which will help in recovery and retaliating maneuvers.
The Neutral ukemi is easy to perform and can be useful in every stage, along with the Forward and Reverse Ukemi which are slightly trickier but also more useful.