List of spirits (Duck Hunt series): Difference between revisions

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*The Gangster is represented by Wolf, the Lady by Peach, and the Policeman by Ike.
*The Gangster is represented by Wolf, the Lady by Peach, and the Policeman by Ike.
*The stage represents the titular setting of ''Hogan’s Alley''.
*The stage represents the titular setting of ''Hogan’s Alley''.
*The Ike and Peach puppet fighters do not contribute to clearing the battle and make no effort to attack the player unless they are recovering from offstage, instead attempting to counterattack. This aligns with ''Hogan's Alley'', in which the player is to shoot the Gangster, and not the Lady or the Policeman.
*The Ike and Peach puppet fighters do not contribute to clearing the battle and make no effort to attack the player unless they are recovering from offstage, instead using their respective counterattacks ([[[Counter]] and [[Toad]]). This aligns with ''Hogan's Alley'', in which the player is to shoot the Gangster, and not the Lady or the Policeman.
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Revision as of 18:33, November 11, 2019

The following is the list of the Spirits from the Duck Hunt series in Super Smash Bros. Ultimate.

Primary Spirit

No. Image Name Type Class Slot Stats Ability Origin Game Acquisition
975
Spirits wild gunman.png
Wild Gunman
Attack
★★ 3 Power: 1,424—5,699
Equipment Icon Brawn Badge.png 1,033—4,132
Equipment Icon Protection Badge.png 391—1,567
No Effect Wild Gunman •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirit

No. Image Name Class Cost Ability Origin Game Acquisition
976 Gangster, Lady, & Policeman 1 Rage Blaster Equipped Hogan's Alley •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit

No. Image Alternate Artwork Name Origin Game Acquisition
974
Spirits duck hunt.png
Duck Hunt SSBU.png
Duck Hunt Duck Hunt •Complete Classic Mode with Duck Hunt
•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
975
Spirits wild gunman.png
Wild Gunman Duck Hunt Team (×5) (Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU))
Attack
3,400 Gerudo Valley (Ω form) •Temporary Invincibility
•Item: Shooting Types
•Start with 300% damage
•All fighters will occasionally be invincible
•Reinforcements will appear after an enemy is KO'd
Dillon's Rolling Western: The Last Ranger
  • In Wild Gunman, the player has to shoot the Gunmen in a game of reaction time, with a new Gunman appearing each time the previous is defeated. This gameplay is recreated in the spirit battle.
  • The music and stage refer to the American Western setting of the game.
976 Gangster, Lady, & Policeman Wolf Wolf (SSBU)
Peach Peach (SSBU)
Ike Ike (SSBU)
Attack
1,700 Tomodachi Life (Battlefield form) N/A •Defeat the main fighter to win Duck Hunt Medley
  • The Gangster is represented by Wolf, the Lady by Peach, and the Policeman by Ike.
  • The stage represents the titular setting of Hogan’s Alley.
  • The Ike and Peach puppet fighters do not contribute to clearing the battle and make no effort to attack the player unless they are recovering from offstage, instead using their respective counterattacks ([[[Counter]] and Toad). This aligns with Hogan's Alley, in which the player is to shoot the Gangster, and not the Lady or the Policeman.

Series Order

Number Name Series
974 Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt Series
975 Wild Gunman Wild Gunman
976 Gangster, Lady, & Policeman Hogan's Alley

Trivia

  • The Duck Hunt series and R.O.B. series have the fewest Spirits of any first-party series, each with a total of 3.
  • None of the Duck Hunt universe Spirits are fought on the Duck Hunt stage. This is likely due to the fact that these Spirits originate from games unrelated to Duck Hunt, other than requiring the NES Zapper to play them.