Shippu Jinraikyaku / Shinryuken: Difference between revisions

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{{cquote|''Ken twirls and rises up with a Shinryuken, dealing damage to foes and tossing them into the air. If a foe is close to Ken, the attack becomes a Shippu Jinraikyaku, instead unleashing a flurry of kicks.''|cite=Description from ''Ultimate''{{'}}s Move List}}
{{cquote|''Ken twirls and rises up with a Shinryuken, dealing damage to foes and tossing them into the air. If a foe is close to Ken, the attack becomes a Shippu Jinraikyaku, instead unleashing a flurry of kicks.''|cite=Description from ''Ultimate''{{'}}s Move List}}


Just like {{SSBU|Ryu}}, {{SSBU|Ken}} has two completely unique Final Smashes, depending on how far he is from his opponent.
Just like {{SSBU|Ryu}}, {{SSBU|Ken}} has two completely unique [[Final Smash]]es, depending on how far he is from his opponent.


==Overview==
==Overview==
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===Shinryuken===
===Shinryuken===
If Ken isn't close enough to any opponents, he uses the '''Shinryuken''' ({{ja|神龍拳|Shinryūken}}, ''God Dragon Fist''). Upon inputting the command, Ken shouts, "Take this! Shinryuken!", and jumps up into the air with a powerful uppercut, causing a large geyser of fire to erupt around him. Any fighter caught in the geyser will be hit multiple times, before being launched away with great force.  
If Ken is not close enough to any opponents, he uses the '''Shinryuken''' ({{ja|神龍拳|Shinryūken}}, ''God Dragon Fist''). Upon inputting the command, Ken shouts, "Take this! Shinryuken!", and jumps up into the air with a powerful uppercut, causing a large geyser of fire to erupt around him. Any fighter caught in the geyser will be hit multiple times, before being launched away with great force.  


===Shippu Jinraikyaku===
===Shippu Jinraikyaku===
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==Origin==
==Origin==
Similar to Ryu, Ken’s usage of two Final Smashes resembles a similar mechanic in ''Ultra Street Fighter IV'', where two Ultra Combos can be used at the cost of damage. The change in animation based on proximity also matches the way certain Ultra Combos functioned if landed with the initial hitbox. Ironically, Ken’s Shinryuken in ''Street Fighter IV'' had a proximity variant that led to several kicks, similar to its appearance alongside Shippu Jinraikyaku in ''Ultimate''.
Similar to Ryu, Ken's usage of two Final Smashes resembles a similar mechanic in ''Ultra Street Fighter IV'', where two Ultra Combos can be used at the cost of damage. The change in animation based on proximity also matches the way certain Ultra Combos functioned if landed with the initial hitbox. Ironically, Ken's Shinryuken in ''Street Fighter IV'' had a proximity variant that led to several kicks, similar to its appearance alongside Shippu Jinraikyaku in ''Ultimate''.


===Shinryuken===
===Shinryuken===
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===Shippu Jinraikyaku===
===Shippu Jinraikyaku===
[[File:ShippuJinraikyakuSF3.gif|thumb|left||Ken performing Shippu Jinraikyaku as seen in the ''Street Fighter III'' series.]]
[[File:ShippuJinraikyakuSF3.gif|thumb|left||Ken performing Shippu Jinraikyaku as seen in the ''Street Fighter III'' series.]]
The Shippu Jinraikyaku is a a series of rapid kicks, finishing with an airborne [[Tatsumaki Senpukyaku]]. It was first introduced as the third of his Super Arts in the ''Street Fighter III'' series, and has since appeared in ''Street Fighter Alpha 3'', ''Ultra Street Fighter IV OMEGA Mode'', ''Street Fighter X Tekken'', the ''Capcom vs. SNK series'', and the ''Marvel vs. Capcom series''. In some of these games, it is Ken's strongest technique, requiring most or all of his available meter to perform.  
The Shippu Jinraikyaku is a a series of rapid kicks, finishing with an airborne [[Tatsumaki Senpukyaku]]. It was first introduced as the third of his Super Arts in the ''Street Fighter III'' series, and has since appeared in ''Street Fighter Alpha 3'', ''Ultra Street Fighter IV OMEGA Mode'', ''Street Fighter X Tekken'', the ''Capcom vs. SNK'' series, and the ''Marvel vs. Capcom'' series. In some of these games, it is Ken's strongest technique, requiring most or all of his available meter to perform.  


It was perhaps made most famous by ''Street Fighter'' player {{s|wikipedia|Daigo Umehara}} in his [https://www.youtube.com/watch?v=pS5peqApgUA EVO 2004 matchup] against {{s|wikipedia|Justin Wong}}, a Chun-Li user; in the final match of the 1-1 set, Daigo, with mere pixels of health, [[powershield|parried]] Justin's [https://streetfighter.fandom.com/wiki/Hoyokusen Hoyokusen] perfectly, and won the match by countering with Shippu Jinraikyaku. This moment, colloquially referred to as "{{s|wikipedia|Evo Moment 37}}", was even referenced in Ken’s reveal trailer, where Ken perfect shields {{SSBU|Little Mac}}'s attack and then follows up with Shippu Jinraikyaku. This is further referenced by his pose when initiating the move, which resembles the pose for parrying in ''Street Fighter III''.
It was perhaps made most famous by ''Street Fighter'' player {{s|wikipedia|Daigo Umehara}} in his [https://www.youtube.com/watch?v=pS5peqApgUA EVO 2004 matchup] against {{s|wikipedia|Justin Wong}}, a Chun-Li user; in the final match of the 1-1 set, Daigo, with mere pixels of health, [[powershield|parried]] Justin's [https://streetfighter.fandom.com/wiki/Hoyokusen Hoyokusen] perfectly, and won the match by countering with Shippu Jinraikyaku. This moment, colloquially referred to as "{{s|wikipedia|Evo Moment 37}}", was even referenced in Ken's reveal trailer, where Ken perfect shields {{SSBU|Little Mac}}'s attack and then follows up with Shippu Jinraikyaku. This is further referenced by his pose when initiating the move, which resembles the pose for parrying in ''Street Fighter III''.
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