Witch Time: Difference between revisions

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[[File:WitchTime-Origin.gif|thumb|left|Witch Time as seen in ''Bayonetta''.]]
[[File:WitchTime-Origin.gif|thumb|left|Witch Time as seen in ''Bayonetta''.]]
Witch Time is a major mechanic in ''Bayonetta'', where Bayonetta/Jeanne slows down time while moving freely within it. It is used to traverse terrain that would otherwise be inaccessible, such as water or rock fragments. It can be activated in a variety of ways, primarily by dodging enemy attacks at the right time, as well as being activated by various accessories. Lumen Sages possess a similar ability called Light Speed, which also lets them slow down time. Various other releases by PlatinumGames and its predecessor, the [[Capcom]] subsidiary Clover Studios, also feature slowdown powers, such as the Bangle of Time in ''Devil May Cry'', the "Slow" VFX ability in ''Viewtiful Joe'', Veil of Mist in ''Okami'', "Focus" in ''Transformers: Devastation'', "Blade Mode" in ''Metal Gear Rising: Revengeance'', and both Unite Bomb and Hero Time in {{uvm|The Wonderful 101}}.
Witch Time is a major mechanic in ''Bayonetta'', where Bayonetta/Jeanne slows down time while moving freely within it. It is used to traverse terrain that would otherwise be inaccessible, such as water or rock fragments. It can be activated in a variety of ways, primarily by dodging enemy attacks at the right time, as well as being activated by various accessories. Lumen Sages possess a similar ability called Light Speed, which also lets them slow down time. Various other releases by PlatinumGames and its predecessor, the [[Capcom]] subsidiary Clover Studios, also feature slowdown powers, such as the Bangle of Time in ''Devil May Cry'', the "Slow" VFX ability in ''Viewtiful Joe'', Veil of Mist in ''Okami'', "Focus" in ''Transformers: Devastation'', "Blade Mode" in ''Metal Gear Rising: Revengeance'', and both Unite Bomb and Hero Time in {{uvm|The Wonderful 101}}.
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