Rear Egg: Difference between revisions
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==Origin== | ==Origin== | ||
[[File:Grenade_egg_origin.png|left|thumb|150px|Kazooie laying a Grenade Egg in ''Banjo-Tooie''.]] | |||
''Banjo-Tooie'' introduces different types of eggs aside from the standard [[Egg Firing|Blue Eggs]]; Grenade Eggs are the third egg type. They explode instead of simply breaking on impact or distance expiry, dealing high damage and destroying many sorts of objects, but also hurt Kazooie if they explode too close. Kazooie can carry only 25 of them (though Cheato can double this limit). Grenade Eggs can only be fired one at a time and are mandatory for defeating several enemies and bosses. In the multiplayer first-person shooter mode, Grenade Eggs deal 4 damage (out of most characters' 8 health) and can cause friendly fire. | ''Banjo-Tooie'' introduces different types of eggs aside from the standard [[Egg Firing|Blue Eggs]]; Grenade Eggs are the third egg type. They explode instead of simply breaking on impact or distance expiry, dealing high damage and destroying many sorts of objects, but also hurt Kazooie if they explode too close. Kazooie can carry only 25 of them (though Cheato can double this limit). Grenade Eggs can only be fired one at a time and are mandatory for defeating several enemies and bosses. In the multiplayer first-person shooter mode, Grenade Eggs deal 4 damage (out of most characters' 8 health) and can cause friendly fire. | ||
Revision as of 22:54, September 7, 2019
Rear Egg | |
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User | Banjo & Kazooie |
Universe | Banjo-Kazooie |
Rear Egg (おケツタマゴ, Ass Egg) is Banjo & Kazooie's down special move. It involves Banjo crouching down while Kazooie deploys a Grenade Egg backwards, an explosive item. The egg bounces in a slightly unpredictable fashion before detonating on contact or on a timer. As an item, it can be picked up by any player, though this does not stop it from exploding in characters' hands. However, this property makes the move useful for bomb recovery. Only one Grenade Egg can be present at a time; Kazooie refuses to use another until the first has exploded.
If a Grenade Egg detonates on contact with an opponent, the resulting explosion will not harm the Banjo that originated it. It shares this property with Young Link and Toon Link's bombs.
Instructional quotes
Move List | [[File:{{{ssbuchar}}}HeadSSBU.png|20px|link={{{ssbuchar}}} (SSBU)]] | Shoots a grenade egg diagonally upward in the direction Kazooie isn't facing. Make sure to face away from your target. |
Origin
Banjo-Tooie introduces different types of eggs aside from the standard Blue Eggs; Grenade Eggs are the third egg type. They explode instead of simply breaking on impact or distance expiry, dealing high damage and destroying many sorts of objects, but also hurt Kazooie if they explode too close. Kazooie can carry only 25 of them (though Cheato can double this limit). Grenade Eggs can only be fired one at a time and are mandatory for defeating several enemies and bosses. In the multiplayer first-person shooter mode, Grenade Eggs deal 4 damage (out of most characters' 8 health) and can cause friendly fire.