Multi-Man mode: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 1: Line 1:
'''Multi-Man Melee''' (known as '''Multi-Man Brawl''' in ''[[Super Smash Bros. Brawl]]'') is a single-player mode in ''[[Super Smash Bros. Melee]]'' and ''Super Smash Bros. Brawl'' that pits the player's character against a team of [[Fighting Wire Frames]] in various situations. Different modes within Multi-Man Melee include:
'''Multi-Man Melee''' and '''Multi-Man Brawl''' are single-player modes which appear in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'', respectively. They challenge the player to defeat as many opponents as possible, under various pretenses, before falling from the [[stage]] or [[Self-destruct|self-destructing]], themselves. The opponents vary between both games, where ''Melee'' challenges the player to defeat [[Fighting Wire Frames]] and ''Brawl'' challenges the player to defeat [[Fighting Alloy Team|Fighting Alloys]]. In ''Brawl'', the option to play Multi-Man Brawls with a friend, or via [[Wi-Fi Connection]] is also available.


* [[10-Man Melee]] is a mode in which the player must defeat 10 Fighting Wire Frames without falling or self-destructing. This is the shortest of all Multi-Man Melees; it usually takes about 10-20 seconds to complete.
==List of Multi-Man Melees and Brawls==
* [[100-Man Melee]], in which the player must defeat 100 Wire Frames without falling. (Falco is also unlocked after clearing this.)
* [[10-Man Melee and Brawl]], which challenges the player to defeat ten opponents. This is the shortest of all Multi-Man Melees and Multi-Man Brawls, usually taking between 10 and 20 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds.
* [[3-Minute Melee]], is a mode in which the player must defeat as many Fighting Wire Frames as possible within 3 minutes without falling or self-destructing. When 3 minutes are up, the game ends. This mode is relatively easy in difficulty. The 3-Minute Melee high scores for each character depend on whether the goal was reached or not. If it was not yet cleared, it will say the longest the character has survived; if it was cleared, it will say how many enemies were KO'd in that period of time.
* [[15-Minute Melee]], is a mode in which the player must defeat as many Fighting Wire Frames as possible within 15 minutes without falling or self-destructing. This is argubly one of the more difficult Multi-Man Melees, though simple strategies such as spamming a single move or evading the wireframes throughout the time period will suffice. Defeating this mode will unlock [[Past Stages: Kongo Jungle]], one of the original ''[[Super Smash Bros.]]'' stages.  


* [[Endless Melee]], in which the player must defeat as many Wire Frames as possible before falling.
* [[100-Man Melee and Brawl]], which challenges the player to defeat one hundred opponents. This usually takes a few minutes for players to clear, and can get quite difficult on higher difficulties. Clearing 100-Man Melee will challenge the player to defeat [[Falco Lombardi (SSBM)|Falco]], where victory will result in [[unlockable character|unlocking]] the character.
* [[Cruel Melee]], in which the player must defeat as many Wire Frames, with high handicaps and increased aggressiveness, as possible.  This mode is famous for its involvement in the [[Sonic and Tails rumor]] spread by Electronic Gaming Monthly: that after defeating 20 Wire Frames in a single round, Sonic and Tails will challenge the player and become available characters.  This rumor has proven false both in premise and in practice - not only would it be highly unlikely that SEGA (which, at Melee's release, was not yet a third party company) would sell its characters for use in a Nintendo game, but Cruel Melee strategies proved very quickly that Sonic and Tails did not appear after obtaining 20 kills. Also, the [[Mr. Resetti (Trophy)|Mr. Resetti Trophy]] is unlocked in Cruel Melee by defeating 5 opponents.


There is also a 15-Man Melee in [[Adventure Mode]]. The [[Event Match]] ''[[Event 37: Legendary Pokémon|Legendary Pokémon]]'' is also sometimes called a Multi-Man Melee, due to the goal of defeating several Wire Frames.
* [[3-Minute Melee and Brawl]], which challenges the player to defeat as many opponents as possible within 3 minutes. This is relatively the easiest of all Multi-Man Melees and Brawls.


==''Super Smash Bros. Brawl''==
* [[15-Minute Melee and Brawl]], which challenges the player to defeat as many opponents as possible within 15 minutes. This is arguably one of the more difficult Multi-Man Melees and Brawls, though simple strategies such as [[spamming]] a certain move or evading the opponents altogether will suffice. Clearing 15-Minute Melee will result in [[unlockable stage|unlocking]] the [[Congo Jungle|Kongo Jungle]] stage, which originally appeared in ''[[Super Smash Bros.]]''.
In ''[[Super Smash Bros. Brawl]]'', the mode has been retooled as Multi-Man Brawl (in accordance with the "Brawl" theme of the game). The [[Fighting Alloy Team]] replaces the Wire Frames. Each of the sub-modes from ''Melee'' returns.  Additionally, the option to play through the brawls with a second player or over WiFi is also available.
[[Image:Marth_greenalloy.jpg|200px|thumb|Marth fighting a [[Fighting Alloy Team|Green Alloy]].]]


* [[Endless Melee and Brawl]], which challenges the player to defeat as many opponents as possible before being [[Knock-out|knocked out]], themselves. It has no time limit, nor does it have a knock-out limit, unlike other Multi-Man Melees and Multi-Man Brawls, and as such can go on for an infinite amount of time.


* [[Cruel Melee and Brawl]], which challenges the player to defeat as many opponents, with high handicaps and increased aggressiveness, as possible before being knocked out, their self. It is unarguably the most challenging Multi-Man Melees or Brawl, as the opponents faced are immensely harder than those who appear in the other modes. Defeating five opponents in Cruel Melee will result in unlocking the [[Mr. Resetti (trophy)|Mr. Resetti]] [[trophy]]. Defeating five opponents in Cruel Brawl will result in unlocking a trophy depicting the [[Fighting Alloy Team|Red Alloy]]. Lastly, defeating ten opponents in Cruel Brawl will result in unlocking a [[sticker]] depicting [[Liquid Snake]].
* A 15-Man Melee in the [[Adventure Mode]] of ''Super Smash Bros. Melee''.
* The [[Event Match]] ''[[Event 37: Legendary Pokémon|Legendary Pokémon]]'' is also sometimes called a Multi-Man Melee, due to the goal of defeating several Wire Frames.
[[Category:Co-op Modes]]
[[Category:Single Player Modes]]
[[Category:Single Player Modes]]
[[Category:Co-op Modes]]
[[Category:SSBB modes]]
[[Category:SSBM modes]]

Revision as of 13:03, April 17, 2008

Multi-Man Melee and Multi-Man Brawl are single-player modes which appear in Super Smash Bros. Melee and Super Smash Bros. Brawl, respectively. They challenge the player to defeat as many opponents as possible, under various pretenses, before falling from the stage or self-destructing, themselves. The opponents vary between both games, where Melee challenges the player to defeat Fighting Wire Frames and Brawl challenges the player to defeat Fighting Alloys. In Brawl, the option to play Multi-Man Brawls with a friend, or via Wi-Fi Connection is also available.

List of Multi-Man Melees and Brawls

  • 10-Man Melee and Brawl, which challenges the player to defeat ten opponents. This is the shortest of all Multi-Man Melees and Multi-Man Brawls, usually taking between 10 and 20 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds.
  • 100-Man Melee and Brawl, which challenges the player to defeat one hundred opponents. This usually takes a few minutes for players to clear, and can get quite difficult on higher difficulties. Clearing 100-Man Melee will challenge the player to defeat Falco, where victory will result in unlocking the character.
  • 3-Minute Melee and Brawl, which challenges the player to defeat as many opponents as possible within 3 minutes. This is relatively the easiest of all Multi-Man Melees and Brawls.
  • 15-Minute Melee and Brawl, which challenges the player to defeat as many opponents as possible within 15 minutes. This is arguably one of the more difficult Multi-Man Melees and Brawls, though simple strategies such as spamming a certain move or evading the opponents altogether will suffice. Clearing 15-Minute Melee will result in unlocking the Kongo Jungle stage, which originally appeared in Super Smash Bros..
  • Endless Melee and Brawl, which challenges the player to defeat as many opponents as possible before being knocked out, themselves. It has no time limit, nor does it have a knock-out limit, unlike other Multi-Man Melees and Multi-Man Brawls, and as such can go on for an infinite amount of time.
  • Cruel Melee and Brawl, which challenges the player to defeat as many opponents, with high handicaps and increased aggressiveness, as possible before being knocked out, their self. It is unarguably the most challenging Multi-Man Melees or Brawl, as the opponents faced are immensely harder than those who appear in the other modes. Defeating five opponents in Cruel Melee will result in unlocking the Mr. Resetti trophy. Defeating five opponents in Cruel Brawl will result in unlocking a trophy depicting the Red Alloy. Lastly, defeating ten opponents in Cruel Brawl will result in unlocking a sticker depicting Liquid Snake.