Grab: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 6: Line 6:
Some B attacks are specialized grabs. These are:
Some B attacks are specialized grabs. These are:


*[[Bowser]]'s [[forward B]] (can grab in the air, can only throw forwards or backwards. No [[invincibility]])
*[[Bowser]]'s [[forward B]] in [[Melee]] (can grab in the air, can only throw forwards or backwards. No [[invincibility]])
[[Bowsesr]]'s [[forward B]] in [[Brawl]] (can grab and suicide kill opponents)
*[[Yoshi]]'s [[Neutral B]] (traps opponent in an egg, opponent takes half damage until they escape)
*[[Yoshi]]'s [[Neutral B]] (traps opponent in an egg, opponent takes half damage until they escape)
*[[Kirby]]'s [[Neutral B]] (traps opponent in Kirby, opponent can wriggle to affect Kirby's movement)
*[[Kirby]]'s [[Neutral B]] (traps opponent in Kirby, opponent can wriggle to affect Kirby's movement)

Revision as of 06:51, February 26, 2008

A grab is any attack that cannot be blocked. The vast majority of grabs are performed by pressing Z, R+A or L+A. Once grabbed, a character can be pummeled with A or Z and thrown by tilting the Stick in one of the four standard directions. A grabbed character will automatically escape after a certain amount of time depending on their damage; higher damaged characters will be held longer. Damage inflicted upon the grabbed character will increase grab time, and any button input by the grabbed character will decrease grab time.

Once a throw is begun, the character cannot escape, with the exception of Kirby's forward and back throws. All throws grant 8 frames of good invincibility when started.

Some B attacks are specialized grabs. These are:

Bowsesr's forward B in Brawl (can grab and suicide kill opponents)
  • Yoshi's Neutral B (traps opponent in an egg, opponent takes half damage until they escape)
  • Kirby's Neutral B (traps opponent in Kirby, opponent can wriggle to affect Kirby's movement)
  • Captain Falcon's and Ganondorf's up Bs (grabs opponent in air and propels them away, can be done repeatedly if connects the first time)

Some grabs also function as a recovery technique when used in midair. By pressing Z in midair, certain characters will extend a long-range grappling item. When used on the ground, these grabs have the longest range, but a lot of lag if the grab does not connect. If the grab connects with a wall, the character will hang from that wall and can press Z again to be pulled up to where the end of the grab connected, allowing for second and third jumps to recover. These include: