Super Smash Bros. 4
Super Smash Bros. Ultimate

PlatinumGames: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Deleted it)
Tag: Mobile edit
m (Undid edit by 192.40.138.183: ???)
Tag: Undo
Line 1: Line 1:
{{delete}}
{{ArticleIcons|ssb4=y|ssbu=y}}
{{ArticleIcons|ssb4=y|ssbu=y}}
{{delete|Not an IP holder; all Platinum-developed content in Smash is via other companies' IPs}}
{{delete|Not an IP holder; all Platinum-developed content in Smash is via other companies' IPs}}

Revision as of 20:34, July 25, 2019

Delete.png This article is being considered for deletion in accordance with the deletion policy.
The editor who added this tag believes this page should be deleted for the following reason:
"Not an IP holder; all Platinum-developed content in Smash is via other companies' IPs"
If you disagree with this page's deletion, please explain why on its talk page.
Feel free to edit this page, but it must not be blanked, and this notice must not be removed until the discussion is closed.
PlatinumGames
PlatinumGames logo.png
Type Private
Founded October 1, 2007
Headquarters Japan Osaka
Key people Shinji Mikami
Atsushi Inaba
Hideki Kamiya
Tatsuya Minami
Industry Video game industry
Products Video games
Employees 206 (February 2019)
Website http://platinumgames.com/

PlatinumGames Inc. (プラチナゲームズ株式会社, Purachina Gēmuzu Kabushiki Gaisha) is a Japanese video game developer. The studio was formed from the remnants of Clover Studio, a Capcom development studio which developed critically acclaimed but financially unsuccessful games such as the Viewtiful Joe series and Okami. They have developed a range of action titles for other publishers such as Bayonetta for Sega, Metal Gear Rising: Revengeance for Konami, Nier: Automata for Square Enix, and The Wonderful 101, Bayonetta 2, Star Fox Zero, and Astral Chain for Nintendo.

In Super Smash Bros. 4

In the final Super Smash Bros. video presentation, it was announced that Bayonetta would be a playable character, bringing in a stage based on the iconic opening scene from the first Bayonetta game, several music tracks from both Bayonetta games, and several trophies along with her.

Prior to this, however, The Wonderful 101 saw two music tracks - ST01: Roll Out, Wonderful 100! and Jergingha - Planet Destruction Form, on Pilotwings and Mario Galaxy, respectively - and trophies of each Wonder One from the game in the base version of Super Smash Bros. for Wii U.

In Super Smash Bros. Ultimate

Bayonetta returns as a playable character, with Umbra Clock Tower and the music on the stage returning as well. Rodin also appears as an Assist Trophy. Several spirits from the Bayonetta series as well.

Star Fox series content in Ultimate draws largely from Star Fox Zero, including directly ported music, Spirit artwork, and updated designs for Star Fox series characters and stages that take inspiration from this game.

ST01: Roll Out, Wonderful 100! and Jergingha - Planet Destruction Form return from The Wonderful 101 as well, along with Wonder-Red and Wonder-Blue appearing as Spirits.


WikipediaSymbol.svg