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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
''Ultimate'' reuses the directional influence mechanics from the | ''Ultimate'' reuses the directional influence mechanics from the current version of ''Smash 4'', with both DI and LSI being present, and the latter still having a restriction for vertical angles. The game now displays DI as a streak of blue light pointing along the character's final launch angle (if no DI is applied, the indicator will not be shown). | ||
<gallery> | <gallery> | ||
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File:DI-UltimateRight.jpg|Mario's up smash DI'd right. The indicator is pointed to the right at a slightly lower angle. | File:DI-UltimateRight.jpg|Mario's up smash DI'd right. The indicator is pointed to the right at a slightly lower angle. | ||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
*[[Angle]] | *[[Angle]] |