Hanenbow: Difference between revisions

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(Undid edit by Serena Strawberry: In the Brawl version the small amount of water that appears is well outside the playing field. This trivia point refers to passing through the water. Otherwise there are other stages we wou)
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The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angle, position, and color can be changed by attacking them. Note that the branch on the left can't be stood on (although it serves as the {{SSBB|Pokémon Trainer}}'s platform). When all the leaves on the right-most tree are a dark red, a flower sprouts on top of the tree, making another sound effect. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage, as the flower must be sprouted while avoiding {{SSBB|Olimar}}'s attacks as {{SSBB|Peach}} to clear the event and unlock Hanenbow.
The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angle, position, and color can be changed by attacking them. Note that the branch on the left can't be stood on (although it serves as the {{SSBB|Pokémon Trainer}}'s platform). When all the leaves on the right-most tree are a dark red, a flower sprouts on top of the tree, making another sound effect. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage, as the flower must be sprouted while avoiding {{SSBB|Olimar}}'s attacks as {{SSBB|Peach}} to clear the event and unlock Hanenbow.


This is the only stage in ''Brawl'' where a character can't swim in it’s water. This stage is also the only one to have completely interactive music that cannot be altered in the music settings. Individual sound effects can be listened to in the [[Sound Test]], but an overall piece does not exist, outside of subtle ambient music.
This is the only stage in ''Brawl'' where water is present, but characters can't [[swim]]. This stage is also the only one in ''Brawl'' to lack [[My Music]] settings; the music is completely interactive and dependent on player interaction. Individual sound effects can be listened to in the [[Sound Test]], but an overall piece does not exist, outside of subtle ambient music. In ''Ultimate'', the My Music settings can be adjusted freely, and the default ambience track is available in the Sound Test.


All characters in this stage and the stage itself are in 2D, like on the [[Flat Zone]] [[Flat Zone 2|line of]] [[Flat Zone X|stages]] and [[Pac-Land]].
All characters in this stage and the stage itself are in 2D, like on the [[Flat Zone]] [[Flat Zone 2|line of]] [[Flat Zone X|stages]] and [[Pac-Land]].
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