Sun Salutation: Difference between revisions
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|927 | | 927 || [[File:Sun Salutation Spirit.png|center|108x108px]] || Sun Salutation || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★★★ || 2 || Ice Immunity || ''Wii Fit'' Series | ||
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|★★★ | |||
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|''Wii Fit | |||
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Revision as of 19:01, June 16, 2019
Sun Salutation | |
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Wii Fit Trainer using the move on Battlefield. | |
User | Wii Fit Trainer |
Universe | Wii Fit |
Article on Wikipedia | Surya Namaskara |
Sun Salutation (太陽礼拝, Sun Worship) is Wii Fit Trainer's neutral special move in Super Smash Bros. 4 and Super Smash Bros. Ultimate.
Overview
This move is a chargeable projectile that the trainer summons by performing the yoga pose of the same name.
Origin
In Wii Fit, Sun Salutation is one of the yoga poses the player can choose from and then be guided through by either the male or female Wii Fit Trainer. Designed to tone the arms and thighs, it goes as follows: standing on the Wii Balance Board, the player must keep their center of balance within a yellow oval while reaching up and behind them, bending down to touch their toes, reaching up while bending their knees, returning to the starting position, and then repeating for the chosen amount of repetitions.
In the Super Smash Bros. series, Wii Fit Trainer reaches up and slightly behind while charging Sun Salutation and touches their toes when shooting it. The knee-bending step is not used.
While the sun energy ball does not appear in Wii Fit, it does resemble the background of the yoga training exercises, meant to regulate breathing.
In Smash 4
It can be stored and used later, similarly to Samus's Charge Shot. While charging the move generates a weak push effect. When fully charged, the move heals Wii Fit Trainer by 2% when shot, and Wii Fit Trainer will sometimes shout "Sun salutation!" in the PAL version or "Salute the sun!" in the American version of the game. In Smash 4 the move deals 18% when fully charged. It uses a unique effect known as the solar effect.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Sun Salutation | 2. Enriched Sun Salutation | 3. Sweeping Sun Salutation |
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"Charge a ball of energy. Press again to launch it. Heals you slightly when fully charged." | "Charge a ball of energy that condenses while charging. Press again to launch it. Won't heal." | "The energy ball travels slowly but hits foes multiple times, pushing them away." |
- Sun Salutation: Default
- Enriched Sun Salutation: The energy ball gets smaller as it charges and is more powerful. It will not heal Wii Fit Trainer when fully charged. (Damage: 3% uncharged, 20% fully charged)
- Sweeping Sun Salutation: The energy ball is light blue and moves slowly, pushing any opponents in the way while hitting multiple times, somewhat similarly to the Drill. (Damage: 1.2% per hit uncharged, 1.6% per hit charged)
In Ultimate
in Ultimate the move deals 21% when fully charged.
Spirit
No. | Image | Name | Type | Class | Slot | Ability | Series |
---|---|---|---|---|---|---|---|
927 | Sun Salutation | ★★★ | 2 | Ice Immunity | Wii Fit Series |
Gallery
Trivia
- This is the Wii Fit Trainer's only special move to be based on a yoga pose.
- Sun Salutation can be absorbed while it is being charged by moves such as PSI Magnet or Oil Panic. However, this offers little to no benefit, as absorbing a charging Sun Salutation will not recover any health and yields an extremely weak Oil Panic attack.
- If Sun Salutation is interrupted in its startup, Wii Fit Trainer does not lose the charge, unlike every other chargeable projectile.