Gunner Missile: Difference between revisions
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{{cquote|''Fires a guided missile. Flicking rather than tilting the stick fires a super missile!''|cite=Description from ''Ultimate''{{'}}s Move List}} | {{cquote|''Fires a guided missile. Flicking rather than tilting the stick fires a super missile!''|cite=Description from ''Ultimate''{{'}}s Move List}} | ||
'''Gunner Missile''' ({{ja|ガンナーミサイル|Gannā Misairu}}, ''Gunner Missile'') is one of three [[side special move]]s for the [[Mii|Mii Gunner]]. Similar to [[Samus]] and her [[Missile]]s, the Gunner will fire a standard homing missile with normal input, or a super missile without homing capabilities if the input is that of a smash attack. | '''Gunner Missile''' ({{ja|ガンナーミサイル|Gannā Misairu}}, ''Gunner Missile'') is one of three [[side special move]]s for the [[Mii|Mii Gunner]]. | ||
==Overview== | |||
Similar to [[Samus]] and her [[Missile]]s, the Gunner will fire a standard homing missile with normal input, or a super missile without homing capabilities if the input is that of a smash attack. | |||
Compared to Samus's missiles, the Mii Gunner's homing missiles have far more accurate tracking, while the super missiles deal more knockback and have less starting and ending lag. | Compared to Samus's missiles, the Mii Gunner's homing missiles have far more accurate tracking, while the super missiles deal more knockback and have less starting and ending lag. |
Revision as of 14:56, July 23, 2019
Gunner Missile | |
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A Mii Gunner using Gunner Missile. | |
User | Mii Gunner |
Universe | Super Smash Bros. |
“ | Fires a guided missile. Flicking rather than tilting the stick fires a super missile! | ” |
—Description from Ultimate's Move List |
Gunner Missile (ガンナーミサイル, Gunner Missile) is one of three side special moves for the Mii Gunner.
Overview
Similar to Samus and her Missiles, the Gunner will fire a standard homing missile with normal input, or a super missile without homing capabilities if the input is that of a smash attack.
Compared to Samus's missiles, the Mii Gunner's homing missiles have far more accurate tracking, while the super missiles deal more knockback and have less starting and ending lag.
In Ultimate, the normal missiles have received a buff to their travel speed, but their homing ability has been greatly nerfed. However, both types of missiles have been made stronger and less laggy, while Super missiles are now able to KO earlier than before.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Flame Pillar | 2. Stealth Burst | 3. Gunner Missile |
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"Fire a blast diagonally toward the ground, creating a miniature inferno on impact." | "A stealthy shot that explodes when you release the button." | "Fires a guided missile. Alternatively, enter the move like a smash attack for a super missile!" |