Mr. Game & Watch (SSBM): Difference between revisions

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*Run off the platform and Up Smash the bag
*Run off the platform and Up Smash the bag
*Short hop towards the bag
*Short hop towards the bag
*#9 Judgment+
*Number 9 Judgment
Score: 1,110 feet
Score: 1,110 feet+


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Revision as of 22:28, March 15, 2007

Template:Character


Even though the page's title appears as "Mr. Game & Watch", it is accessible at Mr. Game & Watch (SSBM).

Mr. Game & Watch (Mr.ゲーム&ウォッチ, Misutaa Geemu Ando Wocchi) is a character in Super Smash Bros. Melee. His first appearance was in the Game & Watch Series (1980), created by Gunpei Yokoi. However, he wasn't given a name until SSBM, and his obscurity took many by surprise.

Mr. Game & Watch is unlocked by clearing Target Test with all twenty five characters, beating classic and adventure with all characters (starters and unlockables), or, alternatively, by playing 1,000 VS. Matches.

Clearing Classic Mode with Mr. Game & Watch will unlock Flat Zone, a level that takes place in a giant Game & Watch.

Pros & cons

Pros

  • Small and can crouch under projectiles
  • Has many strong killers
  • Can chain throw with each of his throws
  • Can combo characters fairly well
  • Huge vertical recovery distance
  • High range and large hitbox on many of his attacks (for example, his neutral aerial has higher range than any other nair)
  • Can perform the kamikaze glitch
  • Great Aerial Game

Cons

  • Very light weight, thus is able to be KO'd easily
  • Can be comboed fairly easily
  • Predictable recovery, has trouble sweet-spotting the edge
  • Has a very poor roll and sidestep, crippling his defensive game
  • Head is exposed during shielding, allowing for shield stabbing
  • B-air, U-air and N-air cannot be L Canceled

Home Run Contest strategies

Beginner

  • Run to the bag and Up Smash
  • Repeat Twice
  • Run off the platform and Up Smash the bag
  • Short hop towards the bag
  • Number 9 Judgment

Score: 1,110 feet+


External Links