Buff: Difference between revisions

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*With the exception of {{SSBU|Ryu}}, all returning veterans from Smash 4 have had their dash speeds increased.
*With the exception of {{SSBU|Ryu}}, all returning veterans from Smash 4 have had their dash speeds increased.
*{{SSBU|Pokémon Trainer}} as a whole received significant buffs through the tweaking and removal of unique mechanics. Stamina is no longer a factor so Pokémon are no longer forced to change, or fight at reduced strength; type effectiveness has been removed so Ivysaur no longer suffers additional knockback from fire damage; Ivysaur's [[Vine Whip]] can no longer be canceled out by ledge hogging and [[Pokémon Change]] is much quicker and can be used in midair so it has applications as a dodge and a recovery mixup tool.
*{{SSBU|Pokémon Trainer}} as a whole received significant buffs through the tweaking and removal of unique mechanics. Stamina is no longer a factor so Pokémon are no longer forced to change, or fight at reduced strength; type effectiveness has been removed so Ivysaur no longer suffers additional knockback from fire damage; Ivysaur's [[Vine Whip]] can no longer be canceled out by ledge hogging and [[Pokémon Change]] is much quicker and can be used in midair so it has applications as a dodge and a recovery mixup tool.
*{{SSBU|Roy}} is arguably the character that benefits the most from Ultimate's universal changes and mechanics. The nerfing of defensive options compliment his aggressive playstyle, and the universal mobility buffs, landing lag reductions, and ability to cancel a dash into any ground attack greatly improve his approach and make landing the sweetspot of his sword attacks easier.
*{{SSBU|Roy}} is arguably the character that benefits the most from ''Ultimate''{'}s universal changes and mechanics. The nerfing of defensive options compliment his aggressive playstyle, and the universal mobility buffs, landing lag reductions, and ability to cancel a dash into any ground attack greatly improve his approach and make landing the sweetspot of his sword attacks easier.
*Compared to other fighters, {{SSBU|Pichu}} was one of the most buffed characters. Pichu’s recoil, which is one of the big problems that caused its bottom tier status in Melee, was not only decreased, but also now benefits it with thanks to rage. Not only that, but its approach options are more effective, as Pichu’s fast mobility has improved and it can now crawl. Not only do Pichu’s electric attacks do more damage and less recoil, but it is now much heavier, although it’s still the lightest character in the game. This, combined with its fast mobility helps Pichu fight better. Not only do people say Pichu’s a top tier, but some argue that Pichu is potentially the best character in the game, even better than the likes of Peach, Olimar, and Inkling. However, this is still up for debate as the meta of ''Ultimate'' is still young.
*Compared to other fighters, {{SSBU|Pichu}} was one of the most buffed characters. Pichu’s recoil, which is one of the big problems that caused its bottom tier status in Melee, was not only decreased, but also now benefits it with thanks to rage. Not only that, but its approach options are more effective, as Pichu’s fast mobility has improved and it can now crawl. Not only do Pichu’s electric attacks do more damage and less recoil, but it is now much heavier, although it’s still the lightest character in the game. This, combined with its fast mobility helps Pichu fight better. Not only do people say Pichu’s a top tier, but some argue that Pichu is potentially the best character in the game, even better than the likes of Peach, Olimar, and Inkling. However, this is still up for debate as the meta of ''Ultimate'' is still young.


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