Super Smash Bros. Melee

Event 1: Trouble King: Difference between revisions

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This event has a successor in the form of [[Event 42: Trouble King 2]]. It received another follow-up in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]].
This event has a successor in the form of [[Event 42: Trouble King 2]]. It received another follow-up in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]].


The track that plays in this match, Multi-Man Melee 2, is not used in any other event match until [[Event 51: The Showdown]]. In this regard, the two event matches can serve as bookends in the game (marking both the first event and the fifty first and final one).
The track that plays in this match, Multi-Man Melee 2, is not used in any other event match until [[Event 51: The Showdown]]. In this regard, the two event matches can serve as bookends of the mode.


{{Event Melee}}
{{Event Melee}}

Revision as of 19:09, May 6, 2020

Event 1
Trouble King
E01-troubleking.png
Official description Fight Bowser in a classic Mushroom Kingdom clash!
Character(s) used Mario (2 stocks)
Opponent(s) Bowser (2 stocks)
Stage(s) Battlefield
Music Multi-Man Melee 2
Availability Starter

Trouble King (迷惑大王, Annoying King) is the 1st event match of the 51 event matches in Super Smash Bros. Melee. As Mario, the player must win a 2 stock match against a CPU Bowser on Battlefield with no time limit. When the match starts, the player spawns at center of the main platform, and Bowser spawns above the topmost platform. Bowser is heavily handicapped and his AI is only level one.

This event has a successor in the form of Event 42: Trouble King 2. It received another follow-up in Super Smash Bros. Brawl with Event 1: Two Trouble Kings.

The track that plays in this match, Multi-Man Melee 2, is not used in any other event match until Event 51: The Showdown. In this regard, the two event matches can serve as bookends of the mode.