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Chef: Difference between revisions

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===''SSB4'' to ''Ultimate''===
===''SSB4'' to ''Ultimate''===
*The move can now be angled high or low, in addition to the random trajectories with no directional input.
*The move can now be angled high or low, in addition to the erratic trajectories with no directional input.


==Customization==
==Customization==

Revision as of 00:13, March 18, 2019

This article is about Mr. Game & Watch's neutral special move. For other uses, see Chef (disambiguation).
Chef
SSBUWebsiteMrGame&Watch2.jpg
Chef in Super Smash Bros. Ultimate.
User Mr. Game & Watch
Universe Game & Watch
In Super Smash Bros. Melee, (Mr. Game and Watch) hurls sausages with his Chef technique.
—Mr. Game and Watch's trophy description in Melee
Flings inedible food from a frying pan. Up to five things can be flung with repeated button presses.
—Description from Ultimate's Move List

Chef (シェフ, Chef) is Mr. Game & Watch's neutral special move.

Overview

In Super Smash Bros. Melee, Mr. Game & Watch pulls out a frying pan with his left arm and tosses sausages, which fly erratically through the air. The sausages do low amounts of damage, but they can be used to deter angled attacks. Up to five sausages can be tossed in one use of the move. The pan itself is somewhat more powerful and is a semi-spike. It also does flame damage. If the player taps the special button repeatedly, the speed that Mr. Game & Watch tosses the food out will be increased.

The foods' trajectories are not truly random, and are instead chosen from five predetermined trajectories. Similar to the mechanics of Mr. Game & Watch’s Judge, a food will not be launched with the same trajectory as either of the two previous foods. This means that at any one time three of the five trajectories are possible. At the start of the match, the previous two trajectories are set to the second shortest and second longest trajectories. In Ultimate, the food's trajectory can be almost completely controlled. With backwards input, the food flies slightly closer to Mr. Game & Watch; similarly, with forwards input, it flies lower and further away.

This move is spammable, and is decent for projectile camping, despite its small range. This is because the foods are thrown very close to each other, and at least one will hit opponents that try to approach Mr. Game and Watch and cause hitstun. Even if the opponents do get through, they may be hit by the pan and sent backwards.

Normally, the food from Chef are physical projectiles, which means that they cannot be absorbed. However, if Kirby uses the move after copying Mr. Game & Watch in Brawl, the food can be absorbed.

Changes across games / versions

Melee to Brawl

  • Change The attack may now launch shrimp, steak, or fish in addition to sausages. This has no practical effect on gameplay.
  • Change Mr. Game & Watch's mouth is now closed when performing the attack.

SSB4 to Ultimate

  • The move can now be angled high or low, in addition to the erratic trajectories with no directional input.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Chef 2. XXL Chef 3. Short-Order Chef
Chef
XXL Chef
Short-Order Chef
"Fling inedible food from a frying pan. Hold down the button to fling five foods in a row." "Fling massive food (still inedible). Lower range and slower, but more powerful." "Quickly flings mini bits of food from a frying pan. Lower attack power, but longer range."
  1. Chef: Default.
  2. XXL Chef: The food is larger and causes more damage, but moves slower. Can fire up to one piece of food at a time.
  3. Short-Order Chef (known as Fast-Food Chef in the PAL version): The food moves faster, but causes less damage (1-2%). Only fires up to three pieces of food at once.

Spirit

No. Image Name Type Class Cost Ability Series
699 Chef (Game & Watch) Support ★★★ 2 Stats ↑↑ after Eating Game & Watch Series

Origin

A game of Chef.

Chef is a Game & Watch game where the player takes on the role of a chef cooking various foods by flipping them with his frying pan. The player has to keep all the food airborne until it is finished, lest it fall on the floor and promptly eaten by an awaiting mouse or be speared on a fork by a perched cat.

Gallery