Hitstun canceling: Difference between revisions
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{{merge|Hitstun|Everything here has been already covered in said page and the [[momentum canceling]] page, with far more information. A simple redirect suffices}} | {{merge|Hitstun|Everything here has been already covered in said page and the [[momentum canceling]] page, with far more information. A simple redirect suffices}} | ||
Hitstun canceling is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]''. It is the ability to cancel [[hitstun]] early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed. | Hitstun canceling is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]''. It is the ability to cancel [[hitstun]] early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed. | ||
Revision as of 17:32, March 7, 2019
Hitstun canceling is a technique introduced in Super Smash Bros. Brawl which is also present in Super Smash Bros. 4. It is the ability to cancel hitstun early with an airdodge or an aerial attack. This feature is what enables the technique momentum canceling to be performed.