Event 1: Trouble King: Difference between revisions
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==Gimp Killing== | ==Gimp Killing== | ||
It's possible to [[Gimp kill]] Bowser in this Event Match. First wait for Bowser to fall through the platform, and then [[Grab]] him and | It's possible to [[Gimp kill]] Bowser in this Event Match. First wait for Bowser to fall through the platform, and then [[Grab]] him and [[Back throw]] him. As soon as he comes back on the stage, use Forward [[Smash]] to make Bowser go through the [[Blast line]]. When he comes back, wait for Bowser to lose his [[Invincibility frame]]s. Then back throw Bowser again when you're standing on the edge of the stage. Bowser will then try to use his [[Whirling Fortress]]. As soon as he does it, [[Wavedash]] backwards to [[Edge-hog]]. You will finish the match in at least 16 seconds with a total of 43% damage. | ||
First Gimp Kill: 32% damage. | |||
Second Gimp Kill: 11% damage. | |||
{{Event Matches}} | {{Event Matches}} | ||
[[Category:Event Matches]] | [[Category:Event Matches]] |
Revision as of 22:08, June 6, 2009
Event 1 Trouble King | |
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Official description | Fight Bowser in a classic Mushroom Kingdom clash! |
Character(s) used | Mario (2 lives) |
Allies | None |
Opponent(s) | Bowser (2 lives) |
Stage(s) | Battlefield |
Music | {{{music}}} |
Availability | Starter |
Event Match 1: Trouble King is the first of the 51 Event Matches in the Event mode of Super Smash Bros. Melee. It is more-or-less a straight-forward 2-stock match between the player's Mario and the computer-controlled Bowser with unlimited time on the Battlefield stage.
This is one of four event matches that take place on the Battlefield stage; the others are Event 36: Space Travelers (later on), Event 37: Legendary Pokemon, and Event 44: Mewtwo Strikes!
Layout
After selecting Event 1 from the Event mode menu, the match automatically begins with you playing as Mario vs. Bowser on the Battlefield stage. You spawn on the center of the stage's lowest level while Bowser spawns above the topmost platform. Both Mario and Bowser have two lives in stock although you should complete this without losing a life. The stage has an unlimited time for completion.
The object of the match is to KO Bowser twice. Bowser is given an unimpressive AI, most likely Level 2, compelling him to attack sluggisly and occasionally, and is given a large handicap, allowing him to be knocked back somewhat easily despite his weight.
Strategies
This is not a tough Event match at all, so specific strategies for most players are not actually needed. Since it is an Event match, it can be played over and over again, and hardcore Smashers set completion time records for themselves by defeating Bowser's two lives as quickly as possible. Specific strategies may be applied here to minimize the completion time
The strategy used to achieve the World Record rating of 7.5 as noted above is as follows: As soon as possible, grab and Forward throw Bowser off the edge and then jump out and hit him with a forward aerial meteor smash. Both Mario and Bowser should die. After respawning, either repeat the process or spike Bowser with the top of the Mario Tornado.
Gimp Killing
It's possible to Gimp kill Bowser in this Event Match. First wait for Bowser to fall through the platform, and then Grab him and Back throw him. As soon as he comes back on the stage, use Forward Smash to make Bowser go through the Blast line. When he comes back, wait for Bowser to lose his Invincibility frames. Then back throw Bowser again when you're standing on the edge of the stage. Bowser will then try to use his Whirling Fortress. As soon as he does it, Wavedash backwards to Edge-hog. You will finish the match in at least 16 seconds with a total of 43% damage.
First Gimp Kill: 32% damage. Second Gimp Kill: 11% damage.