Yo-yo glitch: Difference between revisions

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The '''Yoyo Glitch''' refers to a glitch done using [[Ness]]' yoyo.  It can be used to attack or grab with near limitless range or attach certain single-[[hitbox]] attacks to [[Ness]]' body. The discovery of the glitch was a collaborative effort between [[VilNess]], [[LonelyNess]], and [[Dan smith]], and was spurred on by an innocuous video of an unknown Japanese player accidentally dropping a yoyo hitbox.
The '''Yoyo Glitch''' refers to a glitch done using [[Ness]]' yoyo.  It can be used to attack or grab with near limitless range or attach certain single-[[hitbox]] attacks to [[Ness]]' body. The discovery of the glitch was a collaborative effort between [[VilNess]], [[LonelyNess]], and [[Dan smith]], and was spurred on by an innocuous video of an unknown Japanese player accidentally dropping a yoyo hitbox.
[[File:Ness-yoyo-glitch.jpg|thumb|Ness Mid-Yoyo Glitch]]


== Mechanics ==
== Mechanics ==

Revision as of 21:19, May 12, 2010

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The Yoyo Glitch refers to a glitch done using Ness' yoyo. It can be used to attack or grab with near limitless range or attach certain single-hitbox attacks to Ness' body. The discovery of the glitch was a collaborative effort between VilNess, LonelyNess, and Dan smith, and was spurred on by an innocuous video of an unknown Japanese player accidentally dropping a yoyo hitbox.

Mechanics

Ness' upsmash consists of 3 parts each with its own hitbox: outreaching, spinning, and swinging. The Yoyo Glitch drops the last hitbox of the upsmash onto the ground and leaves it there until Ness dies or uses a non-projectile attack.

How to do it

  1. Use Ness' up smash and hit any opponent or destructible part of the stage with the outreaching part of the yoyo. Charge the yoyo very slightly before releasing.
  2. Make sure that, after the yoyo is released into its upward swing, it doesn't hit anything else.

Follow-up Techniques

Thunder Jacket

A follow-up technique to the Yoyo Glitch discovered by Simna ibn Sind.

Instructions:

  1. Perform the Yoyo Glitch.
  2. Use PK Thunder to floorblast yourself from the air or use PK Thunder to hit yourself into a ledge and grab it.

Effects:

  • Attaches the hitbox of PK Thunder2 (Ness' recovery attack) to Ness' body.
  • Blocks most attacks that it collides with and hurts opponents and destructible stages.

Spike Jacket

A follow-up technique to the Yoyo Glitch discovered by MasterofFlames.

Instructions:

  1. Perform the Yoyo Glitch.
  2. Use D-air and land immediately after the hitbox comes out. This can be done by shuffling.

Effects:

  • Attaches the hitbox of Ness' D-air to his lower body.
  • Meteor smashes opponents and hurts destructible stages.

Star Jacket

A follow-up technique to the Yoyo Glitch discovered by MasterofFlames.

Instructions:

  1. Perform the Yoyo Glitch.
  2. Use U-air and land immediately after the hitbox comes out. This can be done by DjCffling.

Effects:

  • Attaches the hitbox of Ness' U-air to his upper body.
  • Pops up opponents and hurts destructible stages.

Toy Jacket

A follow-up technique to the Yoyo Glitch discovered by Earthbound360.

Instructions:

  1. Perform the Yoyo Glitch
  2. Use up smash or down smash on a disappearing platform timed so the platform disappears right as the yoyo comes out. This can be done on the awnings in Onett.

Effects:

  • Attaches hitbox of Ness' up smash or down smash to his feet.
  • Causes either weak or strong yoyo knockback based on the timing of the setup.

Deadline

A follow-up technique to the Yoyo Glitch discovered by LonelyNess.

Instructions:

  1. Perform the Yoyo Glitch.
  2. Use any non-projectile attack or a grab and that attack will hit every target in between Ness and the location the Yoyo Glitch was perfomed (if a grab is used then only the target closest to Ness will be affected).

Effects:

  • Adds near-limitless range to Ness' attacks.

See Also

Super Yoyo Glitch
SLAPAYO