Invincibility: Difference between revisions
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* At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress) | * At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress) | ||
*Grabbing the edge of a stage | *Grabbing the edge of a stage | ||
[[Category:Terms]] | |||
[[Category:Game Physics]] |
Revision as of 18:00, November 5, 2006
Invincibility frames are the period of time (measured in frames) during which one cannot be hit.
These include:
- When respawning after dying; when one is on the platform after losing a stock and for 120 frames (2 seconds) after getting off it.
- At the beginning of Get-up attacks and animations
- At the beginning of Techs (all kinds)
- When rolling or sidestepping.
- At the beginning of wall jumps
- At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress)
- Grabbing the edge of a stage