Super Smash Bros. Brawl

Float double aerial: Difference between revisions

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The '''float double aerial''', abbreviated '''FDA''', is a [[glitch]] in ''[[Super Smash Bros. Brawl]]'' that occurs when the player uses the float with a back air or neutral air, sending the player too high and far inside their opponents. This glitch can only be performed with {{SSBB|Peach}}.
The '''float double aerial''', abbreviated '''FDA''', is a [[glitch]] with {{SSBB|Peach}} in ''[[Super Smash Bros. Brawl]]'' that occurs when the player uses her floating ability with her [[back air]] or [[neutral air]], sending the player too high and far inside their opponents.


To perform the technique, float fairly high off the ground, perform a back air or a neutral air, and then release in direction of the opponents. If done correctly instead of dealing 12% damage, the player do 21% damage for both. This attack lounges slightly if done correctly. Because of her down aerial can combo into an up air, another back air or another neutral air naturally in the air, which allows for this combo to inflict up to a total of 37% damage. This glitch works well for [[edgeguarding]].
To perform the technique, float fairly high off the ground, perform Peach's back air or a neutral air, and then release in direction of the opponents. If done correctly instead of dealing 12% damage, the player does 21% damage for both. This attack lunges slightly if done correctly. Because her down aerial can combo into an up air, another back air, or another neutral air naturally in the air, this combo can be used to inflict up to a total of 37% damage. This glitch works well for [[edgeguarding]].


==Video==
==Video==

Latest revision as of 19:27, June 14, 2021

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The float double aerial, abbreviated FDA, is a glitch with Peach in Super Smash Bros. Brawl that occurs when the player uses her floating ability with her back air or neutral air, sending the player too high and far inside their opponents.

To perform the technique, float fairly high off the ground, perform Peach's back air or a neutral air, and then release in direction of the opponents. If done correctly instead of dealing 12% damage, the player does 21% damage for both. This attack lunges slightly if done correctly. Because her down aerial can combo into an up air, another back air, or another neutral air naturally in the air, this combo can be used to inflict up to a total of 37% damage. This glitch works well for edgeguarding.

Video[edit]