R.O.B. (SSBU): Difference between revisions
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**Coincidentally, all four are ''Brawl'' newcomers. | **Coincidentally, all four are ''Brawl'' newcomers. | ||
*Him, {{SSBU|Cloud}} and {{SSBU|Ice Climbers}} are the only fighters that cannot receive a 10% universe stat bonus since they don't have any primary spirits from their own series. | *Him, {{SSBU|Cloud}} and {{SSBU|Ice Climbers}} are the only fighters that cannot receive a 10% universe stat bonus since they don't have any primary spirits from their own series. | ||
*His official artwork somewhat resembles the pose he dons after the finishing hit of Arm Rotor | |||
{{SSBUCharacters}} | {{SSBUCharacters}} | ||
{{R.O.B. universe}} | {{R.O.B. universe}} | ||
[[Category:R.O.B. (SSBU)| ]] | [[Category:R.O.B. (SSBU)| ]] |
Revision as of 19:44, January 2, 2019
R.O.B. in Super Smash Bros. Ultimate | |
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Universe | R.O.B. |
Other playable appearances | in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | Guided Robo Beam |
“ | He has two powerful projectiles: Robo Beam and Gyro, along with a very effective recovery. The 1P color in the North American version of the game is a light gray, and the 2P is red and white, but this is reversed in the Japanese version. | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
R.O.B. (ロボット, Robot) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. R.O.B. is classified as fighter #42.
How to unlock
Complete one of the following:
- Play VS. matches, with R.O.B. being the 31st character to be unlocked.
- Clear Classic Mode with Pikachu or any character in its unlock tree, being the third character unlocked after Shulk.
- Have R.O.B. join the player's party in World of Light.
With the exception of the third method, R.O.B. must then be defeated on Wrecking Crew.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from SSB4, R.O.B.'s model features a more subdued color scheme. His body has a duller matte finish, and his eyes are less reflective. As a result, he more closely resembles the original peripheral.
- R.O.B.'s eye expressions are now seen properly at all times, as in Super Smash Bros. for Nintendo 3DS.
- During his side taunt, R.O.B. now emits purple flashing sparkles from his eyes instead of white.
- R.O.B.'s dash animation is slightly altered.
- R.O.B.'s double jump animation is now a midair twirl.
- R.O.B.'s Hurtbox appears to be slightly smaller as a result of his character model being shrunken.
Attributes
- Like all characters, R.O.B.'s jumpsquat animation now takes three frames to complete (down from 5).
- R.O.B. walks slightly faster (1.122 → 1.178).
- R.O.B.'s initial dash speed is much faster (1.3 → 2.002).
- R.O.B. dashes much faster (1.568 → 1.725).
- R.O.B.'s air speed is slightly higher (1.08 → 1.134).
Ground attacks
- Forward tilt's sweetspot does more damage.
- Up tilt's knockback angle was changed to be more horizontal.
- Forward smash has a larger hitbox, and less ending lag.
- Forward smash's charging animation has been changed to resemble its animation in Brawl.
- Down smash does more damage.
Aerial attacks
- All aerials have less landing lag.
- Neutral aerial has more range and faster startup.
- Back aerial now slows down R.O.B. upon hitting a shielding opponent.
- Up aerial does less damage.
- Up aerial's knockback angle was changed to be more vertical.
- Down aerial deals more knockback.
- R.O.B. now faces further forward when performing his down aerial.
Throws/other attacks
- R.O.B. has a new pummel where he headbutts the opponent.
- R.O.B. has a new forward throw where he takes his right hand back and throws them.
- Up throw now rises higher during the animation.
- Down throw now buries opponents briefly.
- This allows for more guaranteed and read-based followups, including KO's with Up Smash (only a true KO confirm above 170%).
- The new, more consistent attack sacrifices the potential for early KO's that 'Beep Boop' could achieve in Smash 4.
- Down throw does less damage.
Special Moves
- Robo Beam
- Robo Beam has less ending lag.
- Robo Beam does more damage when half or fully charged.
- Robo Beam overall charges much faster than before, being able to reach its fully charged state much earlier.
- Fully charged Robo Beam's graphic is now flashier.
- Fully charged Robo Beam is larger, making it easier to hit opponents.
- Arm Rotor
- Arm Rotor has significantly faster startup and the move itself is executed faster, improving its safety.
- To compensate, the move has more endlag.
- Arm Rotor's finishing hit animation has been altered. (Still has hitboxes in front and behind)
- Arm Rotor's hits connect more reliably and the final hit can kill more reliably.
- Arm Rotor has significantly faster startup and the move itself is executed faster, improving its safety.
- Robo Burner
- R.O.B. now has a gauge on his chassis that shows how much fuel he has left for Robo Burner.
- Robo Burner has new particle effects.
- Robo Burner can now be jump cancelled.
- Robo Burner can now be cancelled immediately into an air dodge if one is available.
- Gyro
- Gyro can be returned to its dock when in hand.
- Gyro can now be jump cancelled while charging.
- Final Smash:
- R.O.B. has a new Final Smash called Guided Robo Beam, in which he fires multiple small red beams that ricochet and home in on enemies, before firing a larger green beam that enlarges at the last second. This is a massive improvement over Super Diffusion Beam, as it is much easier to hit opponents.
Update History
- 1.1.0
- Removed instant Gyro Cancelling
Classic Mode: Unreadable Expressions
R.O.B.'s opponents all wear masks or lack expressive faces.
Round | Opponent | Stage | Music |
---|---|---|---|
1 | Meta Knight | Halberd | Pink Ball Activate! |
2 | Dark Samus | Frigate Orpheon | Psycho Bits |
3 | 5 Mr. Game & Watches | Flat Zone X | Flat Zone |
4 | Wireframe Mac | Boxing Ring | Tunnel Theme - X-Scape |
5 | Male and Female Wii Fit Trainer | Wii Fit Studio (Battlefield form) | Rhythm Boxing |
6 | 6 R.O.B.'s | Mario Bros. (Battlefield form) | Stack-Up/Gyromite |
Bonus Stage | |||
Final | Galleom | ? | Boss Battle - Super Smash Bros. Brawl |
Role in World of Light
Although R.O.B. does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (sans Kirby) when Galeem unleashed his beams of light.
R.O.B. was one of the many fighters that fell under Dharkon's control upon Galeem's first defeat. He can be found in the Mysterious Dimension sub-area, as the fighter closest to the entrance.
Alternate costumes
Gallery
Taunting on Port Town Aero Dive.
Attacking Mega Man with Robo Beam on Battlefield.
Crouching with a buried Wario on Gaur Plain.
Attacking Marth with his down smash on Tomodachi Life.
Blue, metal, and pink R.O.B.s with a Bombchu on PictoChat 2.
Using his back aerial on Lucas on Magicant.
Character Showcase Video
<youtube>NqL7m9CuGD0</youtube>
Trivia
- R.O.B.'s stock icon is one of four to show eyes, the others being Kirby, Meta Knight, and Sonic.
- On the official site for Ultimate, each character is accompanied by a background image of a stage from their universe. As R.O.B. is the only character to not have a stage from his home universe, his page is the only one with no stage for the background image.
- R.O.B. is one of the few characters to have a completely different Final Smash in every Smash game since the concept's introduction in Super Smash Bros. Brawl, along with King Dedede, Pit, and Zero Suit Samus.
- Coincidentally, all four are Brawl newcomers.
- Him, Cloud and Ice Climbers are the only fighters that cannot receive a 10% universe stat bonus since they don't have any primary spirits from their own series.
- His official artwork somewhat resembles the pose he dons after the finishing hit of Arm Rotor
R.O.B. universe | |
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Fighter | R.O.B. (SSBB · SSB4 · SSBU) |
Enemies | R.O.B. Squad (R.O.B. Blaster · R.O.B. Launcher · R.O.B. Sentry) |
Other | Ancient Minister · Isle of the Ancients |
Trophies, Stickers, and Spirits | Trophies (SSBB · SSB4) · Spirits |
Music | Gyromite |